Quote Originally Posted by Ashthra View Post
I'm not feeling a sense of progression during any of this. This isn't even sandbox type gameplay -- there's no sand in the box; it's just an IOU with a promise of sand some time later.

The zones are so large that nearly all of its real estate is wasted (and their size makes the copypasta aspects of it very, very blatant). Camps could be great quest/group hubs, but they're not, because you can't get leves there, and behests are mindless zergfests.
I cannot agree with you more on these points. The sandbox allegory is especially poignant.

It feels like they where expecting us to make our own fun and adventures in favor of developer crafted progression by providing tools and settings, but they really did not give us much to work with.
Hopefully that will change in the coming updates and we can have things that give us that feeling of progression that's missing.