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  1. #1
    Player
    Physic's Avatar
    Join Date
    Apr 2011
    Posts
    2,616
    Character
    Bladed Arms
    World
    Balmung
    Main Class
    Monk Lv 70
    game needs content and progression oriented play, story wouldnt hurt either. the game as it stands is just about leveling, that it. just level.

    the main story is ok, but fairly short, not to involved and requires little to no effort to complete usually. its also more like you are watching some one elses adventure. and its not even finished.

    battle whatever, the game has needed content from day 1, and they havent said much about adding real content/progression.
    (5)

  2. #2
    Player

    Join Date
    Mar 2011
    Posts
    36
    Quote Originally Posted by Physic View Post
    game needs content and progression oriented play, story wouldnt hurt either. the game as it stands is just about leveling, that it. just level.

    the main story is ok, but fairly short, not to involved and requires little to no effort to complete usually. its also more like you are watching some one elses adventure. and its not even finished.

    battle whatever, the game has needed content from day 1, and they havent said much about adding real content/progression.
    New stories, enemies, items, and maps, are the solid contents which require "real" cost and energy to develop/finish.

    So before SE can finish those what they should have done in the beginning, they sent a new face to be friend with players in order to buy more time (because now we are "friends"), and told players what should be fixed first in a very interesting way - votes. Using a question-oriented survey, SE made most players believed there are something else should be fixed first before players can really understand what they were playing.

    Thus, something ridiculous happened one by one in the days we suppose to see real game contents: change SP gain calculation in a very unconsidered way, adjust enemy size, add needless targeting systems, put aggro icons on top of enemy's name, add some 3D font effects to appear here and there, adjust party size, make some icons bigger, etc. These so-called "improvement" in these days with all the patches have one common thing - cheap. Most of them are simply change some parameters in the game program.

    The best part is, now SE already made most players believe battle system is one big problem and needed to be fixed. Based on the recent information, they are not fixing, they just replace with something old.

    It's simply like, say you bought one new car with unique technology and equipments, but you don't know how to control it and there are indeed some function not working well. You went to your car dealer talked about this, then he asked you back what you wanted for a car with a list of questions. You checked those you already knew and told the dealer what you know about a car based on your past driving experiences. Then the dealer said, "Good! We will made your car just like that!" In the end, you drove an old 2-hand car home happily and still so thankful that you made a good friend.
    (1)
    Last edited by allenshu; 06-25-2011 at 04:42 PM.

  3. #3
    Player
    Gramul's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    5,203
    Character
    Eisen Gramul
    World
    Hyperion
    Main Class
    Blacksmith Lv 90
    Quote Originally Posted by allenshu View Post
    SE made most players believed there are something else should be fixed first before players can really understand what they were playing.
    Okay.
    1. Please work on your English grammar.
    2. Having to work on larger parts of a project before you can move on to spesific details within a project is a basic law of design. The smaller stuff that they released (enemy size, effects, quests, targeting system) are things to hold us off whilst they work on the biggest areas that need changing and the areas that take the most time to plan out and reconstruct.

    We're not driving home with anything because the car isn't finished yet.
    (0)

  4. #4
    Player

    Join Date
    Mar 2011
    Posts
    36
    Quote Originally Posted by Gramul View Post
    Okay.
    1. Please work on your English grammar.
    Thank you for your reminder and patience for reading. I'm not a native speaker, and I wrote this while watching a movie Will pay more attention next time =)
    (0)

  5. #5
    Player
    Gramul's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    5,203
    Character
    Eisen Gramul
    World
    Hyperion
    Main Class
    Blacksmith Lv 90
    Quote Originally Posted by allenshu View Post
    Thank you for your reminder and patience for reading. I'm not a native speaker, and I wrote this while watching a movie Will pay more attention next time =)
    Thank you. I appreciate that you have taken the time and effort to learn our language and that you are working to improve your skills as an English communicator.
    (0)