Page 8 of 16 FirstFirst ... 6 7 8 9 10 ... LastLast
Results 71 to 80 of 176

Hybrid View

  1. #1
    Player
    Imapooonu's Avatar
    Join Date
    Oct 2013
    Posts
    322
    Character
    Drain Bead
    World
    Mateus
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Thunderz View Post
    Really OP keep your opinion to yourself
    I am in accordance with the ToS agreement. You should be reminded:

    1) You do not get to dictate what people can and cannot opinionate about.
    2) You are not a moderator
    3) You are extremely close to off topic.
    4) The ToS agreement is available for you to read.

    Now…on to my opinions. In the spirit of “ease of reading” I’ll refer to post numbers instead of quoting.

    post #12

    Valid point. MMOs are not offline games. Excellent perspective. I appreciate what you’re saying about the content and/or lack thereof so to speak. But being a new mmo, I expected this much from experience. I don’t like how materia is used, how cross classes are utilized, or a few other things for that matter. I do see the potential however.
    Thank you for your post.

    post #15

    xD Tetris anyone? thanks for the input.

    post#16

    I disagree with the second sentence, but fully agree with the last. GIMME BACON!!!! DANGLE THAT!

    post#18

    I left a linkshell due to a similar sentiment. I didn’t raise a fuss, just said thanks for everything and left. It started to become coil oriented only, and some of the people seemed rather elitist.

    I hope you find people you enjoy playing with (coil included), and the the community doesn’t ruin it for you. When given lemons…make lemonade!

    post#20

    Agree almost fully.

    post#24

    I clearly stated he hasn’t beat t5 yet, so no.
    Even though you didn’t exactly read the original post, I really appreciate your perspective. Thank you for the input and keeping it civil. WHO DOESN’T LIKE CAKE?!?!?!

    post#25

    I think FFXI never went f2p. That should be an indication I would imagine.

    post #27

    Ya, I haven’t even done ct yet, and I leveled my monk to 50 after it came out. Seems like a waste of a great idea. Thanks for the input! Well thought out.

    post #28

    What a great way to look at it. Some of the things people bring up as flaws are indeed relevant concerns imo, but man, WHAT AN AWESOME POST! Take my like.

    post #29

    I disagree somewhat, but you have a point. I hope future expansions changes your perspective. Thank you very much for the input.

    post #30

    Personally, I disagree with your post in it’s entirety. However, seeing as how you were very articulate and civil, I wouldn’t mind engaging in that conversation with you sometime…somewhere….another thread maybe. Thank you very much for your input.

    post#31

    xD lmao. Good thing I exercise my thumbs Thanks for the laugh mate.

    post#32

    I didn’t think about that first paragraph you said there….the rest I’m not exactly familiar with, except for pharos….U SIRIUS?!?! I LOVE THAT DUNGEON! Just joking lol, but I get what you’re saying for the most part.

    post#33

    Again, it’s just future gratification planning. And to be frank, I only see this trend in the forum. This is the first time I’ve experienced it in game. Thanks for the input.

    post#34

    xD “Game gets in it’s own way” I disagree, but I absolutely love that!

    post#35

    Indeed.

    post#40

    Saying passive aggressive is EXACTLY what that was. If you say, “If I wasn’t so civil, I would slap you” it’s passive aggressive.
    And if you want to get technical, I didn’t call him/her any names, didn’t say anything derogatory towards them (like ****rider), or anything of the sort.

    When someone doesn’t actually read what you say, you are allowed to say, “letters make words, words make sentences, we use them to communicate”. It may be crass, but it’s also factual. It can almost be considered advice…technically. So no. As for the rest, thanks.

    post#41

    I’m glad that was quoted.

    Indeed I do. You’ll be seeing a lot from me in the suggestion threads soon. Thanks for the input. Well thought out.

    post#42

    Agreed. I think the initial stages of this thread verified that most of the problem with changes in this game is due to the players more than anything else. However, I have years of forum experience ie trolling and getting trolled and I’m not going anywhere anytime soon. I am free. It’s like achallenge to me now. I’ve helped temper forums before, looks like I’ll be trying again.

    post#43

    I appreciate your insight, but don’t you think that’s a bit of an overstatement?

    post#47

    Agree with the latter.

    post#49

    Idk man, I’m seeing more use out of alchemy than I thought I would…and so are my greedy friends xD. But ya, there’s room for improvement.

    post#50

    I am in like with you, can we hang?

    post#51

    Thank you.

    post#52

    I largely agree with the sentiment, but not the delivery. But ya, I agree.

    post#53

    I play a lot and have 4 classes at 50 (includes 2 crafters). I guess I’m not casual enough? I’m sorry, but I don’t really buy that “I only play 5-10 hours a week and have everything at 50” thing. Not that you said that exactly…just saying.

    post#54

    I agree with almost every single thing you said. Thank you so much for the well thought out post. Really appreciate it.

    post#55

    Thank you, and I as well. Thank you for everyone contributing to that. This forum isn’t lost yet.

    post#56

    I absolutely LOVE your perspective. I love playing with people in that mindset. However, what I will elude to in my eventual conclusion is questioning what has changed from my friends perspective. Let me give you an example of some things he would say:

    “I am not interested in a linkshell coil. It is something that should be done within an FC to promote relevance to said FC.”
    “We need to start putting our personal FF goals aside in order to help FC members actualize theirs goals in game. If they progress, the FC progresses.”
    “stuff like that”


    I can’t figure out what changed in him. The things he loved to do seemed to all of the sudden become lackluster. I understand perspectives change, and so do preferences, but he used to be so adamant about it ya know? Anyway, I’ll deduce more later.
    Thanks a mil for such an awesome post!

    post#66

    It doesn’t appear to be so. The only time I hear anything about people leaving or anything of that nature is in the forums. I’m ina pretty small FC, but still get help from them, and get oodles of help from my linkshells. I think it’s more about “customers only voice negative concerns”. Ya know, the whole “No one every writes thank you letters when they’re satisfied with a product” thing. Not saying there are not improvements that need to/should be made.

    post#67

    That would be an awesome idea. I’d love to see that stuff +1.

    post#68

    I REALLY hope you two remain in Eorzea with me and my wife. But in addition, I REALLY hope you are involved in the suggestion section seeing as how you’re obviously very smart and very well articulated. Collaboration amongst the mature and civil crowd is in dire need of this forum.

    And the second half of your post is so well laid out, it SHOULD be in the suggestion section somewhere. Hope to see you over there soon. Thank you so much.

    post#70

    I’ll disagree with this sentiment again, but I thank you very much for being very civil. Hope you stick around mate.

    post#71

    I am kinda honored to see your post bud. I’ve read a lot of what you’ve had to say throughout this forum and respect your opinion a lot. Thank you very much for the contribution. And DANG o.0….that sounds like a nightmare lol.

    post#75

    We are not the same person and you’re off topic, please get on topic. If you’d like, come to mateus and raid with us both, that’ll be all the proof you need. Thank you.

    post#76

    Thank you for the support, but again, please be on topic guys.
    …………………………………………………………

    GOD I’M EXHAUSTED!!!

    Thank you so much for the insight and opinions. I feel this thread has given me an edge considering my future conversation with my friend. I thank you. I would like to say more, but I really have to stop now.

    *EDIT

    Quote Originally Posted by chococo View Post
    well said. pretty much sums up the against side of things.

    seeing the current dev vision and the game, sometimes I think 1.18-1.23 was actually stuff and ideas left over from the previous team that didn't get a chance to be implemented yet.
    Thank you
    (1)
    Last edited by Imapooonu; 02-18-2014 at 10:42 AM.

  2. #2
    Player
    Valarian's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    103
    Character
    Celene Starlight
    World
    Excalibur
    Main Class
    Paladin Lv 90
    First of all, I'm not a content locust, completionist, or anything of the sort. This colors my opinions, but perhaps offers a somewhat unique perspective.

    For me, and MMO is about the people. I don't form very many relationships with others, but the few I do form I value. I actually can't get very motivated to jump through quest hoops for more powerful weapons or armor. While I don't find the seasonal event quests to be particularly enjoyable, I do like the unique gear rewards, and you can find me sporting my Lightning costume fairly often, and I like to assume the role of a member of the Guardian Corps by assisting low leveled players in taking down FATEs in the newbie zones.

    Anyway, One of the difficulties in content is, like another poster mentioned, that you're playing on rails, and those rails are fairly narrow. Even if you're not picky about what you do, arranging a consistent stream of fun for a group of, say, 5 players is pretty difficult. Especially if some of those players are new. Those players won't remain new for long, but in the mean time it leaves a fairly sour taste in your mouth if you have to leave someone behind to *do* something.

    A second, and probably deeper, issue is repetition. Most of ARR relies on memorization. Yoshi P mentions the words "memorize" and "pattern" several times with just about each introduction of something new. The game is made of patterns and you have to diligently follow those patterns to succeed. Once the pattern is solved for, the encounters lose their challenge, or at least their mentally stimulating components. You always know exactly what you're going to get. This is also why people can advertise that you must "Know Fight" in order to play. The magic of the battle is gone. They want their Myth, Drops, or whatever, and that's all. I wonder if these players are even having fun at that point.

    What I think the game needs, content wise, is more to do that can lead to the unexpected, or at least is not completely telegraphed after the first success. How about a dungeon where you don't know what the boss will be? Or even what the rooms will look like? Imagine a randomly generated cave complex with who knows what lurking inside. You don't know which way you have to go, or where every treasure chest is located. Guard some of these chests with powerful bosses, and allow them to be skipped. Do you choose to fight the boss and get the lewts? Or do you pass by? Maybe you can't defeat this one, but all is not lost, and maybe you learned something about how this boss operates for future reference. The important thing, though, is that you had a choice. You controlled your destiny and direction, even if in a relatively minor way.

    Completely separate is a lack if interdependence. My FC is very friendly and very close, comparatively speaking, and we struggle to think of anything we can do for each other anymore. We used to make each other tools and gear all the time as we leveled up, but now we're all 50 and our opportunities are pretty thin. We satisfy our kindness more often than not by helping people who are outside of the FC when they're troubled, but even finding these players is a rare treat.

    Getting to level 50 as a crafter is so easy it's almost trivial, and a lot of players who are waiting on queues have nothing better to do with their time than level every craft in existence, even if they don't enjoy that. What's even worse is that leveling some crafts (carpenter, weaver) is almost required to craft at all. Lack of desirable goods combined with a player base that can already do everything not only equals a dead market, but limits even free exchanges between friendly players. I think players need more opportunity to pursue the things they like. DDs (or DPS, if you prefer) especially need an activity that they can engage in that they enjoy that isn't reliant on queues, though everyone could benefit from some more accessible content. Treasure maps are excellent, but a limited resource, and I'd like to see more content like this where exacting party composition is not as much of an issue and people are free to pitch in just because they feel like it.
    (6)
    Last edited by Valarian; 02-18-2014 at 04:32 AM.

  3. #3
    Player
    Moheeheeko's Avatar
    Join Date
    Aug 2013
    Posts
    757
    Character
    Asrah Stone
    World
    Behemoth
    Main Class
    Conjurer Lv 66
    I guess my FC must be a rarity.

    We have a solid group of like 30 or so regulars, none of which have even smelled turn 5 yet. We have 1 person close to i90, but only because she has played that one job since launch, she is now enjoying other jobs while we wait for coil. We have lost only 1 friend due to lack of something, and that was our member who leveled every single craft to 50 before her main job.

    So safe to say we will have turn 5 on farm right about when 2.2 and more new content drops.
    (0)

  4. #4
    Player
    Mug's Avatar
    Join Date
    Mar 2011
    Posts
    878
    Character
    Muga Orunitia
    World
    Sargatanas
    Main Class
    Conjurer Lv 60
    I just wish they would give us more of an incentive to do "boring" tasks that have no use in the game at the moment. Give us a roadmap. Show us videos/screenshots/artwork of things you have planned. Or even developer's blogs/videos that give us exclusive behind the scenes info. I realise we already have a developer's blog, but it's incredibly lacking.
    (6)

  5. #5
    Player
    Eldryan's Avatar
    Join Date
    Jan 2013
    Posts
    24
    Character
    Eldryan Lockewood
    World
    Hyperion
    Main Class
    Goldsmith Lv 50
    This is probably my last post on this forum as my sub is finally coming to an end soon. I bought a 6 months subscription in advance at launch, but haven't really touched the game much in the past 2 months.

    It's not your friend's fault, or any player's fault if they find themselves feeling this way. It's the symptom of a vertical progression format, there is virtually no reason to visit any of the lower tier activities that yield equipment inferior to what you have. I know people hate it when someone brings up FFXI, but that game did do some stuff right, and their gear system was much more horizontal than this game (pre-abyssea anyways, I stopped playing just as they started those expansion). Take paladin gear in XI for example, you had a set that boosted defense and vitality, another that boosted acc and attack power, and another set that increased speed and reduced casting time. Players would take part in the various type of activities to collect all those pieces because they yielded different benefit, even though they were all considered endgame gear; and they would swap gear set to match what they needed for that particular battle, this applied to basically every job in XI. In XIV's vertical progression format, you get a BiS gear that makes it pointless to bother collecting anything else beyond that point, and just have to wait for the new BiS piece in a future update, leaving you bored with nothing to do in between.
    (10)

  6. #6
    Player
    Thunderz's Avatar
    Join Date
    Sep 2012
    Posts
    421
    Character
    Thunderz Canadia
    World
    Excalibur
    Main Class
    Gladiator Lv 50
    Really OP keep your opinion to yourself

    People play for different reasons and if they are unhappy with the current state of their gameplay then it is a problem for them

    All your suggestions are bad as well

    I love how ppl line up to defend a company
    (7)

  7. #7
    Player
    Sasagawa's Avatar
    Join Date
    Mar 2011
    Posts
    272
    Character
    Seriy Anaplian
    World
    Moogle
    Main Class
    Marauder Lv 50
    The largest issue with the game is the lack of "sense of achievement"

    Simply put, i dont feel any achievement having a lot of jobs 50. I dont feel special being able to access end game content or that I have earnt it. I mean access to coil should be a long enduring quest not a 5 minute job after the final CS.

    This game lacks long term aims.

    there is currently nothing in the game that if I sat down for a week and really tried I could not get. thats the issue there is nothing for people to aim for that rewards something unique.
    (13)

  8. 02-18-2014 10:46 AM

  9. #9
    Player
    ImDingDing's Avatar
    Join Date
    Aug 2013
    Posts
    387
    Character
    Dingding Ding
    World
    Exodus
    Main Class
    Warrior Lv 80
    I am grinding PvP rank and gears but that's about it. Not because pvp in this game is enjoyable to me (not bad either, but nothing special) but some pvp gears are very good pve too.
    Chocobo maybe useful in the furture but I believe by that time SE will make it easier to grind out its rank. Currently you have to kill 40k mobs with it in order to get rank10, equal to level 6 classes from lv1 to lv50, this is really pointless. I used to do it while SB materias but currently materias worth nothing. Maybe this will change in 2.2 when they add tier V materias and ilv90 crafting gears.
    Fishing log, I really like this one but I will wait until they fix the inventory problem for bails
    Luminary tools, I may finish this in the coming patch when they fix the fail rate of quick syn
    other achivement, I have close to 3k achivment pts and seriouly my time worth more to play other games or just enjoy life rather than grinding these useless pts...
    (1)
    na.finalfantasyxiv.com/lodestone/character/2900509/

  10. #10
    Player
    Haruka-Akemi's Avatar
    Join Date
    Oct 2013
    Location
    Ul'dah
    Posts
    48
    Character
    Haruka Akemi
    World
    Marilith
    Main Class
    Pugilist Lv 100
    Quote Originally Posted by Eardstapa View Post
    And it was fun to camp NMs for hours, or wake up at 3 AM to see if it was up just to claim it?
    Yes it was fun

    And for OP i cant transfer servers till next month (because i used all my money to get a ps4 and xbox one )
    lol but i will be glad to wipe titan or w/e lol
    (1)
    Last edited by Haruka-Akemi; 02-18-2014 at 11:59 AM.

Page 8 of 16 FirstFirst ... 6 7 8 9 10 ... LastLast