Quote Originally Posted by Edellis View Post
Compared to other MMOs (and despite how adamantly a few people whine on this forum), FFXIV is extremely lenient with how it limits your progression. So unlike other games where you simply get bored because it's too time consuming to get anywhere else, FFXIV just opts to give at a fair pace until it has nothing left to give but Coil runs.
I think this is the most fair statement concerning FFXIV's content. This game just isn't sustainable for people who can throw themselves at it for several hours a day. When they finally have it farmed out for the 1 of 9 jobs they're interested in playing, in their eyes there's just nothing left for them to do.

I'm one of these "Completionist" types too as in I want to experience all of the content the game has to offer. I like battling, crafting and gathering, but I realize not everyone shares the same interests in the things I do, so naturally they're going to find themselves without things to do much quicker than I am.

Quote Originally Posted by Xatsh View Post
SE should tie content together to make it last for years, not purposely design it to be thrown away every 3 months.
It technically will have taken them 7 months to have negated the highest end content. (Coil) Crystal Tower was put in as an afterthought when it should have been in at launch, and Ex Primals was horizontal progress at best. How fast they invalidate what you can get from Turns 6-9 will probably set the precedent for this game in terms of how fast they churn out content to replace the former. (by my estimations, every 6 months)

Also, Yoshi-P has touted this game for "very casual" players, meaning the people he intended this game to be for will be those who are just finishing all relevant content by the time new stuff is being introduced, at the very best. I'm sure myself along with many other people would prefer how content is being handled now, opposed to FFXI where it would maybe take several months just to get even ONE item out of a complete set due to RNG and having to roll against 6 other people every time. I feel like I'm accomplishing something every week I raid in this game, opposed to doing Dynamis for 6 months in FFXI and having nothing to show for it because the item I wanted never dropped or I would always lose the roll to someone else.