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  1. #1
    Player
    Xatsh's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    2,011
    Character
    Xatsh Vei
    World
    Hyperion
    Main Class
    White Mage Lv 90
    I see too many people say take a break or stop playing it as much or just play another game until an update... this does not work in a mmo at all......

    IF you are playing solo sure you can drop and leave a mmo and wait for content.

    But what about your guild, what about the people you play with. How do you quit and maintain something that you worked hard to build as a group. How do you take a break and come back without having to rebuild your guild again. People will go elsewhere.

    Quitting and coming back is only an option if you are a loner or playing in a small close RL group of friends who all quit together.

    Waiting is not an option, especially if you are running a guild. It would be a death blow to the things that is suppose to define mmo play at endgame.. the guild.

    In the end the Guild > the Game. So many people at endgame are here because of the players they talk to day to day not the game itself. Many members of my guild hates FFXIV they are bored out of their mind but they really enjoy the guild so they are here and they keep logging in day in and day out. I only assume my guild is much the same as others at endgame. This only last so long, eventully people will get to the point where the work of logging into a game that has nothing for them to do is too much and they will quit.

    Yoshida wants this game to be for everyone. He is failing at his goal. This game is for the very casual only. Hell even casuals are getting bored now.

    They need to step out of the box and develop stuff that is not mainstream, add sandbox elements, and remove the ILevel system in its entirety. Keep everything we have but make a game for everyone, not just the weekend warriors.
    (8)

  2. #2
    Player
    TrystWildkey's Avatar
    Join Date
    Oct 2011
    Location
    Till Sea Swallows All! Arrr
    Posts
    759
    Character
    Tryst Wildkey
    World
    Durandal
    Main Class
    Weaver Lv 50
    Quote Originally Posted by Xatsh View Post
    IF you are playing solo sure you can drop and leave a mmo and wait for content.

    But what about your guild, what about the people you play with. How do you quit and maintain something that you worked hard to build as a group. How do you take a break and come back without having to rebuild your guild again. People will go elsewhere.
    You make good points. In the original post, the friend is mentioned as being 'group oriented.' I think it's very telling, and very disappointing that even a group minded person has reached their limit when it comes to this game.

    It's hard to help someone else when the following is true:

    No use in crafting things for them, dungeon drops are better and/or they could very easily level all crafts on their own.
    No use in repairing their gear, devs removed that option and anyway, by the time gear is worn, you've probably already replaced it.
    No use in getting parties together, duty finder has taken care of that.
    No way to help them level, again, duty finder or fate farming has them covered.
    Can't help with quests, quests are all solo.
    Can't help with leves, leves are all solo.
    Gathering is also disgustingly easy to level, so no help needed there.
    You could help them through dungeons, but in my experience, what ends up happening is that you carry them since your gear is usually way higher than theirs, there's no fun in being carried.
    Chimera and Hydra are being added to duty finder, can't bring a full alliance into CT yet.

    Really, I'm not sure what group content is left that will help bring a guild together, other than coil statics. Even group minded people are finding a hard time seeing anything to keep them in the game. That's rather sad if you think about it.

    EDIT:
    Quote Originally Posted by Xatsh View Post
    Yoshida wants this game to be for everyone. He is failing at his goal. This game is for the very casual only. Hell even casuals are getting bored now.
    This is another good point. I'm a casual with TONS of 'stuff' that I could do, but I'm seriously bored with the game. Before 2.0 hit, and Yoshi was giving us the roadmap, I was happy that he wanted to put in ways to ease older content. Since I'm a casual, that seemed like a good idea. BUT, the way the game has actually turned out, it encourages people to be even more casual. I look at it and say it's too casual, so casual that I picked up FF6 the other day because I wanted something fun to play ^^
    (2)
    Last edited by TrystWildkey; 02-19-2014 at 09:25 AM.

  3. #3
    Player
    Roris's Avatar
    Join Date
    Aug 2012
    Location
    Limsa Lominsa
    Posts
    976
    Character
    Rori Uguu
    World
    Sargatanas
    Main Class
    Weaver Lv 80
    Pretty much what Yurimi said about content invalidation, you can already see it in WP and AK or even the two story dungeons, there's no real reason to do them except to help out new people who need them for story purposes which is nice of you I guess, or just because they're faster and in the case of the Castrum and Prae if you really need the extra phils from the roulette and I guess WP for your relic materials if you can't find them cheap on the markets. It's why WoW just released a paid boost to level 90, because none of the older content really matters outside of vanity or after you're done with the story and everyone wants to instantly catch up to the latest expansion.

    That's one of the main disadvantages of vertical progression and bland straightforward stats which could be easily solved by say, unbreaking the materia, stats and crafting systems and maybe allow that dungeon or even primal gear to be SB'd and have a higher chance of giving certain stats or ability enhancing materia, say you SB Pharos gear and have a chance of getting a materia that Enhances Cure or something like that, or you need materials from every dungeon to craft a good set of armor.
    (3)

  4. #4
    Player
    TrystWildkey's Avatar
    Join Date
    Oct 2011
    Location
    Till Sea Swallows All! Arrr
    Posts
    759
    Character
    Tryst Wildkey
    World
    Durandal
    Main Class
    Weaver Lv 50
    Quote Originally Posted by Roris View Post
    That's one of the main disadvantages of vertical progression and bland straightforward stats which could be easily solved by say, unbreaking the materia, stats and crafting systems and maybe allow that dungeon or even primal gear to be SB'd and have a higher chance of giving certain stats or ability enhancing materia, say you SB Pharos gear and have a chance of getting a materia that Enhances Cure or something like that, or you need materials from every dungeon to craft a good set of armor.
    I like your suggestions! And your Lala is adorable
    (3)
    Everyone thought paid retainers and fantasia would be the end of it.
    You were warned.
    Cash shop in, TrystWildkey out.

  5. #5
    Player
    SilverRhythm's Avatar
    Join Date
    Oct 2013
    Posts
    156
    Character
    Adun Centennial
    World
    Tonberry
    Main Class
    Lancer Lv 50
    Well to be honest, this game is one of the games i played which took up most of my time. And yes, I am in the same boat as your friend now, after clearing the hardest challenges ingame and obtaining full i90 gear with allagan weapon, the rest of the content i would say are not even rewarding enough for me to do them.

    BCOB was one of the sole reason I stayed in this game to grind for the BiS gears despite I have complete i90. Now practically I am contented with the gears I have and trying to do other stuffs such as pvp, choco-level, all DOW/M-levelling, even crafting for achievements and GC achievements, I feel there is just no sense of reward or achievement if just say we have max'ed them out.

    Housing kept me ingame a while, assisting my FC in gaining gils and yeah my FC is pretty small with just around 12 of us and being able to gain a Medium house gave us that great sense of achievement. But now since we have already bought it, what else can we do?

    Finally I just unsub and looking at the first half of live letter is full of disappointment, asking me sub back just for the sake of beating BCOB T6-9 while other contents are still not rewarding, definitely not worth the time and money anymore. Hope the 2nd half of live letter does not disappoint me further else i can consider my hiatus as total retirement lol.

    PS: One of the most disappointing content is Beast tribe, having to do it daily and completed it, I thought there is something for us, but we get is "Oh a merchant and we STILLLL need to spend gils to buy those items?? I LMAO, so all this whole time we max beast quest is so that merchant unlock items for us to farm and spend more gils just to buy those beast unique items." This is certainly not the way to go for a content that needs daily commitment and many days added to it. I won't compare it with other MMOs but think about it, max'ing out something after many days and in the end you gain nothing but still have to spend something to get that something.
    (4)
    Last edited by SilverRhythm; 02-19-2014 at 10:50 AM.

  6. #6
    Player
    Maku's Avatar
    Join Date
    Aug 2013
    Posts
    728
    Character
    Maku Haikasu
    World
    Mateus
    Main Class
    Black Mage Lv 70
    I am exactly like your friend. I play Tuesday and maybe Wednesday to cap myth and do Coil then yeah, just yeah.
    (2)
    可愛い悪魔

  7. #7
    Player
    Ruri's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    2,671
    Character
    Ruri Valeth
    World
    Balmung
    Main Class
    Reaper Lv 100
    I'm also waiting for there to be a point to have GC seals, do PVP, and level chocobo.
    (1)

  8. #8
    Player
    Crevox's Avatar
    Join Date
    Mar 2011
    Posts
    481
    Character
    Crevox Shadeseer
    World
    Hyperion
    Main Class
    Arcanist Lv 70
    There really isn't anything to do in game.

    PVP? I did like 66 matches, won 65 of them; it got me rank 10. It is a massive grind and every match is pretty much the same. It got boring.

    Chocobo leveling? Why? It's useless. You can only use it outside of instances, and there's practically no fighting to do outside of instances... and when you do, it's a joke. The fights are extremely easy, offering no challenge at all. The chocobo doesn't really help or anything. Besides that, when I DO want to do something outside of an instance, I usually sit in a queue while I do that... and I can't with the chocobo. He's just pointless. Even if I DID level him, his contribution is so minor to something that's already faceroll easy to begin with. If I want to painfully grind to level up the bird, there's PLENTY of other games and things I can do that would be a lot more enjoyable, and actually offer some benefit.

    Treasure maps... again, pointless. The only thing really worth from it I can see are the minions. I bought them for really cheap. That's that.

    Achievements? The majority of them offer nothing; only a couple actually give anything interesting, and they're usually "Do X a million times." Oh boy. That's fun and engaging. The points are brownie points, and if those actually make you enjoy what you wouldn't otherwise do/enjoy, then something is wrong.

    Level up jobs? I maxed them. Even this was a stretch. I only ever really play SMN; I enjoy it, and it's my favorite. When I want to go DPS a dungeon, I can play SMN (which I like the most) or play something else that I don't enjoy as much and do worse DPS/contribute less to the group. Yay. As for tanking/healing, yeah, I can do those now, and that only required me level ACN and PLD. Woopie. Before you say anything, yes, I got all the relics too.

    As for the content itself, it's all done. I could run it over and over again, and I sometimes do it again for the "fun", but there's only so much fun to be had. Nothing really else to get out of it. I could gear up alternate jobs I will never play for no reason, but that's still stretching myself to try to FIND something fun to do. I don't care about the gear on those jobs; I'm never gonna play it. I went and did the extreme modes because they were fun, but they didn't reward anything I needed besides Garuda's ring, which I got out of the first kill. The weapon for Summoner is a downgrade, so there was really no reward behind it besides the fights actually being engaging and interesting.

    Daily quests? These are a chore. In most games, the dailies actually reward something for you doing them; they don't even do that in this game. There's no reason to do them. After month(s) of doing them you can spend tons of Gil on a mount and a pet, but I already have like 6 mounts and tons of pets. I'm not going to ride those mounts (I already like my current ones), and I'm not going to use the pets. Why push myself to complete a chore I don't want to do/have nothing to benefit from? And yes, it's a chore, because there is absolutely no difficulty or interesting gameplay to be had from doing the dailies, and no story to follow. What's worse is when you have to just sit there and stare at a wall while you wait for a FATE to spawn for one of the dailies.

    The game doesn't have longevity. The game was fun when I had stuff to do; now I am maxed out item level 90, completed all I want to complete, and there is nothing to work towards, nothing to gain. I had more longevity and interest in v1.0 when the game took forever to level, because I would login and go "time to level up my character!" THAT was interesting. THAT was fun. Even after leveling my CNJ to max, I still could level THM so I can mix the two classes together. Using Chainspell on Shadowsear was a massive benefit to be had, and made it worthwhile to level both casters. Working on improving my character in any way, and improving my ability to perform in a multiplayer scenario is interesting and is something to gain. Working toward a meaningless little minion/mount does nothing for me or anyone else.

    FFXI did this correctly too. I started playing December 2013, and I played for days at a time nonstop because I ALWAYS had something to do. Whether it was leveling up my main job or my sub job, going and getting gear that would boost my effectiveness, unlocking things... there was always something to do, and they all provided real benefits. At times it even felt like there was TOO much to do... it was overwhelming! That's great! There's so much to explore and find and do, so many quests to follow that actually provide story or interesting rewards. How about FFXIV?... if I login, I STRUGGLE to find something to do. The best I can ever find nowadays is to help a friend accomplish something (an instance, if they even bother to login).

    It sucks, cause I like the game. There's just nothing to do. I want to play it and enjoy it. But the game is making it very hard to do so. Probably not gonna renew my subscription until a lot more content comes out that I can enjoy and experience.
    (12)
    Last edited by Crevox; 02-19-2014 at 03:13 PM.

  9. #9
    Player
    Derceto's Avatar
    Join Date
    Aug 2013
    Posts
    150
    Character
    Silvauna Skylar
    World
    Leviathan
    Main Class
    Thaumaturge Lv 90
    Quote Originally Posted by Crevox View Post
    The game doesn't have longevity. The game was fun when I had stuff to do It sucks, cause I like the game. There's just nothing to do. I want to play it and enjoy it.
    This here about sums me up. Initial reception was rather great, aside from technical difficulties. It seemed most people liked the game's presentation and gameplay. Sadly, it's been a few months since launch, and though it was enticing at first, it's rather discouraging at present.

    I want this game to be good, and do well. I want it to be so good that I can't wait to login every day. In it's current state, it does the opposite. Any criticism should be openly accepted as far as I'm concerned. I don't want a game that appeals to "me", but instead, a game that appeals to "everyone". The more players and options in any mmo, the better. I can't imagine variety and options ever being a bad thing in any game. There's no reason these things can't coexist.
    (4)

  10. #10
    Player
    Hitome's Avatar
    Join Date
    Sep 2013
    Location
    Ul'dah
    Posts
    210
    Character
    Hito Yu
    World
    Midgardsormr
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Imapooonu View Post
    No, no we are not.

    Please read....oui.
    You know this is in your original post, right?

    Quote Originally Posted by Imapooonu View Post
    (friend=black/myself=blue)

    “I’m only finding myself logging on Monday nights to cap myths and that’s about it”

    “Geez man, that’s sad dude

    “There’s just absolutely nothing for me to do anymore”
    followed by you trying to convince him (and now trying to convince us) that this isn't the case.

    It's a little tiresome to continually reiterate what has already been said. At least SE has given us the tools I need to prevent further headaches.

    http://i.imgur.com/usgRoHw.png

    So long, OP. I'm glad you enjoy your time in Eorzea. Hopefully you soon realize that your opinion of fun/content is not shared amongst the rest of us.
    (10)

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