You're wrong. None of the changes I suggested would dumb down PvP. In fact and for example, my suggestion on casting interruption would make it so it actually required skill to interrupt instead of just being able to mindlessly interrupt just because you're attacking someone. In PvE our skills aren't interrupted by being hit so there's no reason for them to be interrupted in PvP. No sprint would make PvP less about chasing, that's it because nothing about that change would dumb anything down. All it means is no more chasing and having to mash buttons because you're constantly "out of range". Those two changes combined would make PvP more about the confrontation rather than chasing. There's also nothing "dumb" about no positional requirements either as all it does is alleviate issues caused by latency.

To be honest, I'm offended by your accusation of my changes being dumb, as it's quite rude of you to say that.