Results 1 to 10 of 88

Thread: PvP is not fun.

Hybrid View

  1. #1
    Player Amused's Avatar
    Join Date
    May 2011
    Posts
    458
    Character
    Velvet Velour
    World
    Excalibur
    Main Class
    Gladiator Lv 80
    You're wrong. None of the changes I suggested would dumb down PvP. In fact and for example, my suggestion on casting interruption would make it so it actually required skill to interrupt instead of just being able to mindlessly interrupt just because you're attacking someone. In PvE our skills aren't interrupted by being hit so there's no reason for them to be interrupted in PvP. No sprint would make PvP less about chasing, that's it because nothing about that change would dumb anything down. All it means is no more chasing and having to mash buttons because you're constantly "out of range". Those two changes combined would make PvP more about the confrontation rather than chasing. There's also nothing "dumb" about no positional requirements either as all it does is alleviate issues caused by latency.

    To be honest, I'm offended by your accusation of my changes being dumb, as it's quite rude of you to say that.
    (0)

  2. #2
    Player
    Pentara's Avatar
    Join Date
    Jan 2014
    Posts
    126
    Character
    Pentara Warnerve
    World
    Adamantoise
    Main Class
    Machinist Lv 60
    Quote Originally Posted by Amused View Post
    You're wrong. None of the changes I suggested would dumb down PvP. In fact and for example, my suggestion on casting interruption would make it so it actually required skill to interrupt instead of just being able to mindlessly interrupt just because you're attacking someone.
    ok all classes but mnk can only interrupt once every 30-45 seconds. so that means healers or casters can pretty much freecast except for 6 seconds they can be stunned or the once every 30-45 seconds they can be silenced.
    It works in wow because every melee class has a silence on a 6 second timer, it wont work here.
    Say goodbye to dragoons, every team will need a monk to even have a chance at killing a healer.
    It will dumb down game play for casters, right now to play a caster well it takes skill to be able to get your casts off, if they can cast while getting hit guess what it will take less skill hence being dumbed down.

    If you don't have to be in the correct position to get your positional bonus guess what, that is dumbed down
    (2)
    Last edited by Pentara; 03-02-2014 at 08:43 AM.
    pentara dot tv
    twitch dot tv slash pentara

  3. #3
    Player Amused's Avatar
    Join Date
    May 2011
    Posts
    458
    Character
    Velvet Velour
    World
    Excalibur
    Main Class
    Gladiator Lv 80
    There's nothing intelligent about positional requirements so it can't be "dumbed down" since it was never "smart" in the first place. The only thing positional requirements create is frustration due to latency differences between players. The positional requirements are fine in PvE because you're not trying to hit a moving target. In PvP they don't work the majority of the time unless some form of CC is used.

    If they were to change how casting interruption works they could easily change interrupts to be on shorter cool-downs. I do agree with you that casters shouldn't be able to just free cast but the current system isn't the right way to go about it. It takes no thought to interrupt casts and it doesn't feel right. They should have just copied the way PvP works in WoW. It just feels right compared to this clunky system we currently have in place.
    (0)

  4. #4
    Player
    Pentara's Avatar
    Join Date
    Jan 2014
    Posts
    126
    Character
    Pentara Warnerve
    World
    Adamantoise
    Main Class
    Machinist Lv 60
    Quote Originally Posted by Amused View Post
    They should have just copied the way PvP works in WoW. It just feels right compared to this clunky system we currently have in place.
    No, no, no, no...
    no no no no no no no no no no no no
    NO NO NO... NO
    (2)
    pentara dot tv
    twitch dot tv slash pentara

  5. #5
    Player Amused's Avatar
    Join Date
    May 2011
    Posts
    458
    Character
    Velvet Velour
    World
    Excalibur
    Main Class
    Gladiator Lv 80
    Quote Originally Posted by Pentara View Post
    No, no, no, no...
    no no no no no no no no no no no no
    NO NO NO... NO
    Why? Can you give me a good reason?
    (0)

  6. #6
    Player
    dwDrama's Avatar
    Join Date
    Oct 2013
    Posts
    54
    Character
    Phazed Medica
    World
    Gilgamesh
    Main Class
    Conjurer Lv 60
    Quote Originally Posted by Amused View Post
    Why? Can you give me a good reason?
    Quote Originally Posted by Lucenia View Post
    You ask for many things to be more like WoW, in a game that is completely unlike WoW. Things in this game last much longer because cast times & GCDs are much longer. Cooldowns & crowd control effects are longer. Actions don't take effect until the animation / travel time of the projectile. There is no "interrupt" action in this game, because things get interrupted on damage vs WoW where everyone has a 6-8 second interrupt ability..
    In its own right, this game has valid skillcaps, just not the ones you're hoping for because I don't think latency/server infrastructure will ever change
    (0)

  7. #7
    Player
    Pentara's Avatar
    Join Date
    Jan 2014
    Posts
    126
    Character
    Pentara Warnerve
    World
    Adamantoise
    Main Class
    Machinist Lv 60
    Quote Originally Posted by Amused View Post
    Why? Can you give me a good reason?
    because if i wanted to play wow i'd be playing wow
    (1)
    pentara dot tv
    twitch dot tv slash pentara