Quote Originally Posted by Macka View Post
Sounds like a buff up version of Campaign battles from FFXI in theory should be fun.

As long as loot is handled right.

Here is a link: http://wiki.ffxiclopedia.org/wiki/Category:Campaign
Mhm. Loot would probably be an issue. Then again, I haven't had an issue with FFXIV's loot system. (So far, I like it better than other MMO's.) And... Dang it. Now I wish POL would quit giving me errors so I could play FFXI again. <.>

Quote Originally Posted by ckb View Post
I like the suggestion. We really need different styles of gameplay. Right now it is really bland. Queue up and run through dungeons with a couple mini bosses then kill a boss at the end or queue up and kill a primal. The lack of variety needs to be addressed. I really don't care to see the same boss or dungeon multiple times unless we go from fighting one of them with 8 to fighting two or 3 of them at the same time with 24 people in a different setting (not a re skin). Prior to launch the game was referred to as a theme park but right now it feels more like a small carnival with the same same rides at different speeds and one ride that can only be ridden once.
I definitely know that feeling. I have to take breaks every once in a while for a bit of variety. (And that's also my issue with any endgame content in games... Then again, I have yet to hit endgame except with 1.0. XD)