Quote Originally Posted by Hitome View Post

Also, what you described is instances where content was developed over several years. When we get to that point in 14, all these "OMG this game has no content" issues will disappear. Around the time of ToAU, we finally had enough endgame content to keep even the most hardcore shells in game the entire week.


Your talking about in the instance of a MMO where content remains relevant and useful after it is no longer top tier. That is not the way modern MMOs work (sadly) Content is instantly invalidated left and right. Look at Wow's 1st expansion. The trash drops from mobs 3 levels in were better than top tier raid drops at the time.

Not to mention unlike EQ/XI the events are 3-5 minutes long on average. There would literally have to be 10 events for every 1 event in EQ/XI to equal the content available.