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Thread: Housing..

  1. #21
    Player
    ArkhamNative's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    890
    Character
    Santori Zhonets
    World
    Balmung
    Main Class
    Conjurer Lv 60
    Quote Originally Posted by SeraviEdalborez View Post
    Call me elitist, but it's not really special that all the Small plots got bought up. Mediums and Larges > motel rooms.
    Most people thought the same thing until SE decided to cut prices in half and add another floor. Plus they confirmed smalls get all benefits of housing, including airship/boat crafting sub-basement.
    (1)

  2. #22
    Player
    SeraviEdalborez's Avatar
    Join Date
    Mar 2011
    Posts
    1,558
    Character
    Seravi Edalborez
    World
    Hyperion
    Main Class
    Gladiator Lv 90
    Still a closet.
    (3)

    XI: Zeroblade, Titan Server

  3. #23
    Player PArcher's Avatar
    Join Date
    Nov 2013
    Location
    Gridania
    Posts
    2,580
    Character
    Kytre Ashaer
    World
    Gilgamesh
    Main Class
    Warrior Lv 70
    Quote Originally Posted by SeraviEdalborez View Post
    Still a closet.
    So...still more than enough space for an entire lala family?


    Our Small house may be a little on the small side for 8, but once its expanded it will be just right.

    Large are way too big, and medium are just a little too big for us
    (2)

  4. #24
    Player
    Dox's Avatar
    Join Date
    Aug 2013
    Posts
    34
    Character
    Pyrinna Dox
    World
    Cactuar
    Main Class
    Arcanist Lv 60
    Quote Originally Posted by SeraviEdalborez View Post
    Call me elitist, but it's not really special that all the Small plots got bought up. Mediums and Larges > motel rooms.
    Quote Originally Posted by PArcher View Post
    Except that 2.2 is doubling main floor space and adding a basement...

    So yeah, get the best spots now and wait it out, otherwise you'll get stuck in Ward 2 or worse...

    Quote Originally Posted by ArkhamNative View Post
    Most people thought the same thing until SE decided to cut prices in half and add another floor. Plus they confirmed smalls get all benefits of housing, including airship/boat crafting sub-basement.
    Our FC can easily afford a Small House. Yet, we are still saving for a Medium one. It would be beneficial to actually see how the expanded Small FC House will look before purchasing one. I would hate to pull the trigger on the purchase of a Small FC House and regret it latter since there is NO option to upgrade (and recover your Gil) to bigger FC House.
    (3)

  5. #25
    Player
    Xystic's Avatar
    Join Date
    Oct 2013
    Posts
    734
    Character
    Belcross Panda
    World
    Famfrit
    Main Class
    Gladiator Lv 60
    Quote Originally Posted by TrystWildkey View Post
    I'm in the highest priced group of servers. I think so many of you completely freaking FAIL to understand that the prices on the higher priced servers are EXPONENTIALLY more expensive than yours.
    I clarified this out on the housing forums for an individual who felt the same way. People are missing the point that gil has different weighted values from server to server. Because you have way more players, you generate way more gil and have way more overall gil, the value of gil on each server is very different. Its like going to another country and having your currency swapped for theirs. It would be much easier on the average person if we named our currencies differently. For example, yours can be called gil and our server we'll call it yen.

    1,000 gil on your server is equal to 10 yen on ours.

    This helps an average person to differentiate that 1000 gil on your server = 10 gil on our server but because we call it all gil thru out all the worlds, the average person believes gil has the same weighted value thru out all the servers. Which is false.

    The variations, of FC-lots being bought, we see in each of the population ranges is directly related to the attitude of the population. For example, we have 3 large servers, labeled as [A] [B] [C] with equal number of players. In server [A] 75% of population constantly generates gil, server [B] 50% of the population constantly generates gil and in server [C] only 25% of the population generates gil. The more gil generated on a server, the higher the likely hood more gil gets in to circulation a.K.a gil thru the market board. Obviously server [A] will easily reach the gil sinks before server [B] and server [C]. This is why we see some servers doing way better then others in the same brackets. Its even possible that some servers have come to a complete halt because their population completely refuses to generate any gil or do anything. They prefer not to work for their lots but pout in hopes of extreme price drops to pre 2.1 overall gil/circulation values. This hurts the overall population for that server.

    This is why we see variations in the same brackets. Each server, in the same brackets, has the choice to produce the same amount gil but because its a choice, people can choose to do or not do it.
    (2)
    Last edited by Xystic; 02-15-2014 at 04:34 AM.

  6. #26
    Player
    TrystWildkey's Avatar
    Join Date
    Oct 2011
    Location
    Till Sea Swallows All! Arrr
    Posts
    759
    Character
    Tryst Wildkey
    World
    Durandal
    Main Class
    Weaver Lv 50
    Quote Originally Posted by Xystic View Post
    stuff
    That would be a fair comparison in the real world, where earnings are also different based on your country's currency value.

    However, other than shuffling existing funds around on the market boards, each server has the exact same conditions for introducing new gil. This is why the pricing is unfair. It's based on already existing gil, and not based on the potential to bring in new gil.

    The pricing scheme would make sense if on my server I could sell an item to an npc for 3000gil, but on your server that same item sold to the same npc for only 300gil.

    The higher pricing on legacy servers only allows legacy players to buy houses. Legacy players who carried gil from 1.0, or legacy players who played the markets early on. Most new players are at a distinct disadvantage and were effectively locked out of the content. There may be new players who found out early on how to quickly level crafting and were able to play the markets, or who banded together in a FC and sold merc runs. But that's a minority.

    SE is punishing the whole class because of that one kid who caused trouble. ^^
    (5)

  7. #27
    Player JayCommon's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    963
    Character
    Indaki Sativa
    World
    Gilgamesh
    Main Class
    Dark Knight Lv 60
    Quote Originally Posted by TrystWildkey View Post
    other stuff
    You are right, but you are also evading the point Xystic made. Regardless of how much more Gil a house costs across different servers, the fact still remains that most people are relying heavily on the Market Board to make money, when you can generate new Gil into the world at any time you choose. I can sit down for an hour and make 20k gil. This is not other people's money, this is new money created when I finish a levequest. 20k gil is the right leve 6 times. So quick and easy it feels like cheating, but its not

    If you spent the time to get the right classes up to the level (which you may or may not already have) and spend just 1 hour a day making 20k gil, that's almost 150k (the leve reward varies, but 20k/6 leves is on the low end of the spectrum) a week. This is on top of anything else you may sell / DR bonuses / dailies / map rewards.....

    I could go on but the simple fact is there is literally TONS of ways to make new Gil in this game, and people just disregard it because they want MOAR NAO....
    (0)

  8. #28
    Player
    TrystWildkey's Avatar
    Join Date
    Oct 2011
    Location
    Till Sea Swallows All! Arrr
    Posts
    759
    Character
    Tryst Wildkey
    World
    Durandal
    Main Class
    Weaver Lv 50
    Quote Originally Posted by JayCommon View Post
    You are right, but you are also evading the point Xystic made.
    I didn't mean to evade a point. But, that point is still proving mine. Every server can make the same amount of new gil. If every server can make the same amount of new gil, totally bypassing market boards, then every server should have the same housing prices.

    For me, it's not about how hard I have to work, it's about the fact that SE has decided that I need to work harder than everyone else.
    (3)
    Everyone thought paid retainers and fantasia would be the end of it.
    You were warned.
    Cash shop in, TrystWildkey out.

  9. #29
    Player
    axemtitanium's Avatar
    Join Date
    Jul 2012
    Posts
    990
    Character
    Titania Basilikos
    World
    Hyperion
    Main Class
    Thaumaturge Lv 100
    Quote Originally Posted by TrystWildkey View Post
    I didn't mean to evade a point. But, that point is still proving mine. Every server can make the same amount of new gil. If every server can make the same amount of new gil, totally bypassing market boards, then every server should have the same housing prices.

    For me, it's not about how hard I have to work, it's about the fact that SE has decided that I need to work harder than everyone else.
    But different servers don't have different prices anymore! According to this land price calculator (which is accurate according to the people on multiple servers I've talked to), prices on the following servers are ALL IDENTICAL: (world group 3) Bahamut / Behemoth / Cactuar / Carbuncle / Chocobo / Diabolos / Fenrir / Garuda / Gilgamesh / Ifrit / Leviathan / Mandragora / Midgardsormr / Odin / Ramuh / Shiva / Siren / Tiamat / Titan / Tonberry / Ultros

    (world group 2: NA/EU Legacy) Balmung / Excalibur / Hyperion / Ragnarok / Sargatanas

    (world group 1: JP Legacy) Aegis / Durandal / Gungnir / Masamune / Ridill

    The only servers that have cheaper prices are as follows: (world group 5) Asura / Belias / Brynhildr / Famfrit / Lich / Mateus / Unicorn / Yojimbo / Zalera / Zeromus

    (world group 4) Adamantoise / Alexander / Anima / Atomos / Cerberus / Coeurl / Exodus / Faerie / Gobli / Hades / Ixion / Kujata / Lamia / Malboro / Moogle / Pandaemonium / Phoenix / Typhon / Ultima / Valefor


    So you DON'T need to work harder than everyone else. Or at least, over 50% of all servers have to work equally hard as you and the other 50% are smaller servers with way fewer people so their GDP is smaller, so having lower prices makes sense.
    (0)
    Last edited by axemtitanium; 02-15-2014 at 05:42 AM.

  10. #30
    Player
    KrenianKandos's Avatar
    Join Date
    Nov 2012
    Location
    Ul'dah
    Posts
    336
    Character
    Krenian Kandos
    World
    Sargatanas
    Main Class
    Bard Lv 90
    On Sargatanas, I know that Mist Ward 1 was around 3/4s full when we bought our small FC.

    And to those complaining that it's a closet, our group of 7-8 FC members fit just fine in the house, with no space issues. Got a six table seat, a hot tub that seats 6, couple of benches that sit 2-3 (and I'm a Roe and take spot)

    It's all about the size of your group and what you should get. We're fine with what we got and the extra space we WILL get in 2.2 will make it even bigger. Very happy with our location as it was a general agreement that we wanted a shot at the oceanfront.

    But no, Small homes are not as bad as people make it out to be.
    (1)

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