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  1. #20
    Player
    Mardel's Avatar
    Join Date
    Sep 2011
    Location
    Gridania
    Posts
    761
    Character
    Eru Meru
    World
    Gilgamesh
    Main Class
    Pugilist Lv 55
    Quote Originally Posted by Doo View Post
    Doesn't burst my bubble, I just find them more fun then rotation/phases memorization where one person messes up it's most likely a wipe.
    Well, let's be frank. In FF11 the game was all about memorizing as well. Heck any boss is when it comes down to it. DM you had a kill order. Sky gods had attack rotations and 2hrs. Nyzul isle had specific room types. Jailers had specific tactics per jailer. Salvage you had to know who to unlock skills/stats for first and the path of gear to take. Now I liked FF11 for what it was, and I want a variety of fights and bosses to take down in dungeons, and open world as well! So Not trying really hate.


    Quote Originally Posted by Yashnaheen View Post
    A couple of points here.. Not a personal attack just a couple of things that highly annoy me.

    First yes he can complain all he wants. Valid points are valid points.

    Second farming T5 is about having a consistent static, not individual skill.

    And lastly we already had a far higher % of players beating T5 before 2.1 than Yoshi estimated. There were more than 100 on my server that cleared T5 before 2.1, let alone the entire game. The response was to make everything easier. Yay.
    What valid points? What I quoted was strictly opinion from him. Even my response alone is an opinion that so happens to be "valid points" against his "valid points." (Not trying to be a troll just have to point that out because something being valid is based on fact or sound reason.)

    I didn't saying a person wouldn't be able to complain. "Can't really complain" is a idiom. So when I said it I was conveying that people complaining about skill based fights when they cannot do current "skill based fights" from lack of the said skill is in a sense ironic. Would be like getting a new computer built to run the highest taxing game out on the market, but you only ever play psx emulated games on it. For T5 comment sure, "more people cleared than he estimated" but just think of the majority that didn't. We are a drop in the bucket compared to the masses so I can see why the content was made easier for them to move on as we clear the new "hard" content. Thus further showing what I said to have some reason behind it, "majority is bad and will be catered to."

    Also, at the individual skill comment. Individual skill in current MMO(s) only ever takes you so far anyways. To be able to bring together a team that can learn to work together, is a skill in it's own right. Learning to play with people you group with is just part of an MMO. Just as people who work on the development teams are in small teams of their own!

    Now I will say that this game doesn't take much skill and I would like it to be more skill based. However due to the scope of game play design the odds of of seeing significant change without survey(s), data, and petitions is next to none.

    Quote Originally Posted by Yashnaheen View Post
    Good points Tryst.

    I really think the differences in the playerbase here isn't so much one is right and one is wrong, or that there is no counter argument to a type of playstyle. It's that there are 2 general types who play MMORPGs.

    1. Those who love RPGs. The progression, story, lore, struggles and glory. The MMO part includes others which (depending on the company you keep) make it even better. Modern offerings tend to destroy your progression or reason to progress in general. These types will probably enjoy an evening with a few others and a tabletop RPG.

    2. Those who enjoy the game time and consistency an MMO offers, and the social aspect. Not so much the RPG part. I don't understand this group as well so I won't try to go in to detail I don't understand well. But they would enjoy twitch games more than an RPG, like in Zumi's example- classic arcade style side scrollers.

    FFXIV: ARR happens to be a Type 2 game, even though the franchise's previous 12 games were Type 1.
    This I agree with completely, well said. I wish this post could be a sticky'd.
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    Last edited by Mardel; 02-14-2014 at 06:08 PM.
    If whatever you're shooting doesn't die after you pump 8, 32 caliber, slugs into it, it's probably a dragon.