I understand your sentiment, but no matter how much content they add, I'm afraid that with the way they structured the fundamentals of the battle system, nothing will change.
The battle system is done in such a way that all fights are going to be about fast reaction times and a single, most effective skill rotation.
I don't even have my first relic weapon, there are LOADS of content that I haven't done yet. But I still have no desire to log in to this game anymore. The last few times I did log in, I sat around in Uldah going through my journal and the duty finder screens to see what I could do. My options were: instanced and level capped dungeon, leves that can only be done solo, quests that can only be done solo, or instanced and level capped dungeons.
For me, at least, it's not a lack of content that I'm dissatisfied with, it's the fundamental design of the game that I'm dissatisfied with. And that, unfortunately, is not something that can/will be changed with the next patch or even expansion.



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