Results -9 to 0 of 52

Threaded View

  1. #2
    Player
    Lakshmana's Avatar
    Join Date
    Mar 2013
    Posts
    29
    Character
    Lakshmana Cerberus
    World
    Ragnarok
    Main Class
    Gladiator Lv 50
    Skills in deep MMORPG games which are missing here, unfortunately:
    - adapting the strategy used to the jobs you have in your party composition - NOT NEEDED IN ARR besides ranged vs melee
    - choosing cross class abilities of the party jobs depending on the battle you're facing - NOT NEEDED IN ARR (way too few useful cross class abilities so you just take all)
    - choosing the equipment you use depending on the battle you're facing - NOT NEEDED IN ARR, as generally higher iLvl means better, no matter the fight
    - adapting the battle tactics to actions of the boss - NOT NEEDED IN ARR (scripted encounters)
    - cooperating with others in the sense that actions of Player 1 are influencing the potency of the actions of Player 2 - VERY FEW CASES IN ARR

    It's not only Pinball that requires skill. Chess requires quite a high amount of it, just of a different kind. Hopefully ARR will become less Invaders and more Baldur's Gate, so to say ^^

    Please note that I'm not saying what you list above is bad. It's cool, itt's good. But it's simply not enough. A MMORPG game can't be based so much on dodging red areas on the screen. It should be mainly a rock - paper - scissor - shotgun game, with great depth. I love SE, I want this company to succeed. And if ARR will succeed in the casual area, so be it, I'll still be happy for them, even if I won't play the game. I'm just afraid they're in for a quick buck and in the long run this will not work. Maybe I'm simply wrong. I won't be upset if I am

    -Lak
    (34)
    Last edited by Lakshmana; 02-14-2014 at 11:28 AM.