FFXI boss attacks were random , u couldnt predict the next move , thats why we had Stun rotations , and kiting in some encounters , aoes on FFXI killed whole alliances (stonega IV >>>>> BOOOM!) , and thats why /nin become a popular sub for melee DD jobs (and even ranged)
FFXIV u know whats going to happen Next and after that skill boss is doing X and Y Z /loop , boring as hell
Jobs were used for more than just X , summoner kiting/tanking with carby , tank died ?!!! np thf got it 2h (perfect dodge!!!) ,even flee kite ,CC was important in some zones, debuffs werent useless (paralyze , slow , dia , blind ect)
doing bcnms as 2-3 beastmaster any1?
killling Primals solo as SMN ?
plenty of challenging encounters , hell nothing has been as hard as beating RDM maat as first job ! , !"$!$ U OLD MAN! ò_ó