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Thread: Why 14,99 $?

  1. #1
    Player
    Taekrys's Avatar
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    Aug 2012
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    58
    Character
    Renya Khan
    World
    Lich
    Main Class
    Fisher Lv 60

    Why 14,99 $?

    I mean, I understand that FFXIV doesn't want to hit the F2P road yet, but why 14,99?
    Why doesn't this or any other P2P game apply a lower fee? It's there some market rule out there of which I have not been informed who forces them to have exactly that price?
    Wouldn't it be more right 9,99? Or even 7,99?
    They are forced Worldwide to not compete against each other or what?
    It seems it's either nothing or 14,99. I don't get it.

    It's been what, 10 years since Vanilla Wow?
    The MMOs changed since then.
    Why prices didn't?
    (6)

  2. #2
    Player
    Rekujen's Avatar
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    Aug 2013
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    Character
    Rekuja Azalon
    World
    Behemoth
    Main Class
    Archer Lv 50
    If you can't afford 14.99 a month, MMORPG's are the least of your problems...
    (83)

  3. #3
    Player
    Elim's Avatar
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    Sep 2013
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    Character
    Elim Lovecraft
    World
    Faerie
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    Gladiator Lv 50
    I'm not exactly sure what's wrong with 14.99$? It seems cheap to me.
    (23)

  4. #4
    Player
    astrobearthe2nd's Avatar
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    Nov 2013
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    94
    Character
    Iwannabe Amoogle
    World
    Gilgamesh
    Main Class
    Pugilist Lv 26
    if you dont have alts and only one toon, it is really 12.99
    (22)

  5. #5
    Player
    duceTRE's Avatar
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    Aug 2013
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    Gridania
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    Character
    Zell Dinch't
    World
    Behemoth
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    Pugilist Lv 90
    I think they should raise the price to $15.
    (14)

  6. #6
    Player
    Radkat's Avatar
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    Sep 2013
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    Character
    Sylphia May
    World
    Tonberry
    Main Class
    Gladiator Lv 60
    The higher the fee, the more the company is able to hire quality staff for content expansion. They just need to find a balance where they can pump out decent content, and one where subscribers can still afford.
    (9)

  7. #7
    Player
    Fiorana's Avatar
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    Oct 2013
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    61
    Character
    Lafaiel Khan
    World
    Gilgamesh
    Main Class
    Marauder Lv 50
    If you take into account inflation, the sub price should actually be higher. I'm happy with it staying where it is.
    (15)

  8. #8
    Player
    myahele's Avatar
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    Oct 2013
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    Gridania
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    4,644
    Character
    Tonrak Totorak
    World
    Gilgamesh
    Main Class
    Red Mage Lv 90
    More profit for them. There was an interview on ign weeks ago about the same thing. Basically half of it goes to operation costs the rest is pure profit.
    (3)

  9. #9
    Player Mhaeric's Avatar
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    Apr 2012
    Location
    Vancouver, BC
    Posts
    2,141
    Character
    Mhaeric Llystrom
    World
    Balmung
    Main Class
    Red Mage Lv 97
    MMO pricing used to be a standard $9.99/mo. Now it's $14.99/mo. Do you really want it to change? Because when eventually does change it will be more like $19.99/mo.
    (5)

  10. #10
    Player
    Skyhound's Avatar
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    Sep 2013
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    Gridania
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    195
    Character
    Skyhound Solbrave
    World
    Coeurl
    Main Class
    Lancer Lv 50
    Why do you think anything is priced the way it is? That price is specifically calculated to not only play maintenance fees of keeping the game up, the wages of the teams that fix and design aspects of the game, to keeping these forums up, to advertising the game, to distributing the game, to the wage of the janitor that clean's Yoshi P's office. Not only that, but it also HAS to generate maximum amount of profit AND it has to remain competitive with existing and upcoming competition.

    The gaming industry is anything but stable, we should be thankful that the price hasn't increased in so long. Do you see single player games dropping in price? No, they're going up. The fact that FFXIV put SE in the black is a business miracle no matter what anyone says, especially since they decided to provide hard copies for the PS3 version. There is no doubt in my mind that the SE CEO was losing sleep over that decision because it would have been a tremendous loss and possibly put SE out of business if the idea didn't work. Remember, SE was complaining about the cost of physical game distribution cutting extremely deep into their production budgets.

    Like I said, be thankful. Look at TESO, that game is $60 + a MINIMUM $15 sub fee; Forbes magazine had a field day tearing them a new one over that decision.
    (8)

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