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Thread: PvP Balancing

  1. #11
    Player
    Zarzak's Avatar
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    Aug 2013
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    599
    Character
    Zarzak Tigerspirit
    World
    Leviathan
    Main Class
    Warrior Lv 60
    Quote Originally Posted by Tupsi View Post
    Except there's precedence to show this isn't true. YoshiP SAID that, but later changed his mind.
    Nothing about the arcanist changes effect PVE. Irrelevant changes were made and is likely these changes were made over other obvious solutions such as preventing precasting of Aetherflow before a fight to prevent people from basically entering a fight with 6 stacks.
    (0)

  2. #12
    Player
    Kimikryo's Avatar
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    Oct 2013
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    512
    Character
    Kimikryo Torahige
    World
    Balmung
    Main Class
    Samurai Lv 74
    That Kill the King

    I loved that Battlefield in WoW.

    It is some kind of domination ... just once you defeated certain objectives the opposion team could not take certain points anymore.

    I want following versions of PVP in FFXI.

    Capture the Moogle/Flag
    Domination
    King of the Hill
    4vs4 improved
    8vs8
    1vs1
    2vs2

    and for PVP getting a special PVP spec so you can switch to PVP - Class and have a seperate macro set. *nods nods*
    And give Paladin and Warriors useable offensive skills.
    (0)

  3. #13
    Player
    Zarzak's Avatar
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    Aug 2013
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    Character
    Zarzak Tigerspirit
    World
    Leviathan
    Main Class
    Warrior Lv 60
    Quote Originally Posted by Kimikryo View Post

    and for PVP getting a special PVP spec so you can switch to PVP - Class and have a seperate macro set. *nods nods*
    And give Paladin and Warriors useable offensive skills.

    PFFT warriors are scary enough already. I'm more scared of them than basically any dps.
    (0)

  4. #14
    Player
    Kimikryo's Avatar
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    Oct 2013
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    Character
    Kimikryo Torahige
    World
    Balmung
    Main Class
    Samurai Lv 74
    Why so in PVP?

    srsly why s PVP Warrior for you more fearsome than a skilled monk or bard?
    (0)

  5. #15
    Player
    Jonny_Tapas's Avatar
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    Apr 2011
    Location
    Limsa
    Posts
    197
    Character
    Jonny Tapas
    World
    Faerie
    Main Class
    Archer Lv 50
    Quote Originally Posted by Divinemight View Post
    I also enjoying following from FF11 ballista, especially Provoke part:...
    Ballista would be an example. What I'm suggesting is any PvP type game or games that requires a team of people to complete specific objectives and at the same time defend equal objectives. Focus would be more on strategies of how to best attack and defend against other players, rather than weather or not BLM sleep is OP.

    @Zarzak: You may have well wasted a ridiculous amount of time explaining that Soccer is NOT Player vs. Player because the objective is to put the ball in the goal. It's only PvP if they kill each other. Adding objectives to players or teams of players competing, does not remove the PvP aspect in any way.
    (0)

  6. #16
    Player
    Nenin's Avatar
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    Aug 2013
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    211
    Character
    Nenin Poponsand
    World
    Sargatanas
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Kimikryo View Post
    Why so in PVP?

    srsly why s PVP Warrior for you more fearsome than a skilled monk or bard?
    It's not really Warrior, it's Marauder. They have the best on-demand burst behind SMN. Multiple damage boosting CDs + Holmgang + Full Swing always forces a healer to use Purify, Attunement, or both. Having a permanent healing debuff helps too.
    (0)

  7. #17
    Player
    Felis's Avatar
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    Mar 2011
    Location
    Gridania
    Posts
    12,287
    Character
    Skadi Felis
    World
    Ragnarok
    Main Class
    Pugilist Lv 70
    Quote Originally Posted by Alipoprocks View Post
    Team vs. team would be more fun in a bigger and maybe more complex arena with random placed items that you could pick up during battle.
    +1 to this

    As example: https://www.youtube.com/watch?v=hB6QoGEEq_c
    (0)
    Last edited by Felis; 02-14-2014 at 08:48 PM.

  8. #18
    Player
    Soulscare's Avatar
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    Aug 2013
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    Character
    Soulscare Thrynn
    World
    Odin
    Main Class
    Gladiator Lv 50
    Please direct any PvP suggestion or inquiries here, so that the development team can not read it.
    (0)

  9. #19
    Player
    Synthesis's Avatar
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    Mar 2011
    Posts
    642
    Character
    Green Green
    World
    Ragnarok
    Main Class
    Archer Lv 20
    I don't bother with pvp for one simple reason, average waiting time 15 min which turns to be over an half hour with reserving instance stuff. (No Thanks!).

    To balance PvP they don't have to interact with pve abilities at all, after all pvp abilities re separated to be easy-tweaked without influence on the pve.
    (0)

  10. #20
    Player
    Lecreuset's Avatar
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    Sep 2013
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    Character
    Leera Myr
    World
    Midgardsormr
    Main Class
    Archer Lv 50
    What are you talking about PvP not influencing PvE? Shadowbind was turned into a 40 second CD specifically for that. It's a very small, maybe even insignificant change, but it happened. Who knows what else they might start to change when more pvp modes come to play and if it becomes popular?
    (0)

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