I agree whole heartedly with the video. I log on Monday to do coil and debate if I should stay on and work toward a luminary or get on minecraft with 4 of my FC members.I Remember in 1.0 where I had to work my ass off to lvl my goldsmith and even after I hit 50 I had to struggle to make the +1 stuff but when I did I made money I would sit there for hours trying to make stuff better and if I wasn't doing that I was in the mines harvesting kidney ore for provisionary or selling on the market and it was a good way to make money and work towards my relic.
now I can do a relic in a few hours or so with my FC where in 1.0 it was days before you got it if you had the money to buy a melded item. These are examples on how when you make things a little difficult to acquire the economy thrives and moves forward. o and I didn't have a issue with people lowballing items I made for a few reasons: difficulty to make, difficulty to get the materials to make, time to make, and lvl to make.