WoW had lots of instances as well as overworld content... EQ had tons of overworld and that was before instances... although there were lots of zones for raids/etc.
This game has two end game raids, and if you count bosses, not just instances really isn't that much content. If you just stick a boss in an instance, then you aren't really comparing content fairly to other games that have had just as much or more content + bosses.
Again, this is a remake, not brand new... and now almost 6 months out, the development is lagging quite a bit. Most other games have a LOT more leveling content with more released end game content after launch. This game is pretty sparse leveling... and the end game content does not reflect where the development efforts should have been spent for the tradeoff, imo.


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