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  1. #10
    Player
    Edenholt's Avatar
    Join Date
    Aug 2013
    Posts
    210
    Character
    Lasdor Edenholt
    World
    Cerberus
    Main Class
    Gladiator Lv 80
    Quote Originally Posted by Axidrain View Post
    snip
    Because if you make things too hard, requiring skill and organization you're going to alienate a great majority of the player-base, because they're just "playing for fun", different from people that wanna hard content because they need to prove or compensate something in their real life. (disclaimer: I don't think like that, just repeating the usual excuse people give around these forums. imo it's all BS, everybody play for fun, just some use the "I play for fun, get a life!" as a way to excuse their laziness and lack of interest for challanges)

    Really, give up, guys. This is a two-days top worthy in content, unless you can't follow scripted mechanics in fights. We have dailies we finish in around 30min. Alright, we will get more bosses for the "end-game", but they're not adding, they're just nerfing the old and replacing it. We will also get more 15min-long dailies to do, with the new tribes and a new primal that we will put on farm in less than a week.

    I understand the need for lockout, but I can't accept we can pretty much finish everything in there is to be done in a day and have to use our imagination to fill the gap in between resets. I never played WoW, I played lineage2, requiem, tera, secret world and rift, to mention some. In all of them I stayed for years and still play and never in my gaming life I said I was actually bored from the game. Which is sad, I'm a SquareEnix's fanboy.
    (3)
    Last edited by Edenholt; 02-14-2014 at 01:45 PM.