
^ thats why and It helps.
Especially before the update where you were not invulnerable after raise.
Char Profile: http://na.finalfantasyxiv.com/lodestone/character/4512665/

Thanks, VisEalis - yes, that right. I got Swiftcast, but I need 5 seconds to wait the invulnerable buff, and cure/protect them....so they aren't raising in the midst of chaos and a possible doom (again)
Like I said, if Tera comes to that area and faces you up there, you get doom still - so its not a cheat...and actually, at that point, the "safe" zone is by the exit door. It's purely an aoe, and there are just some parts of the room it don't hit. If the tank tanked Tera up on the pillar area, you'd be safe down the bottom right corner instead....swings and roundabouts
this is the same situation as bringing chimera up to the hilltop so your ranged can avoid dragon's voice,im gonna bet you used this tactic.


Turn 2 enrage and putting tanks in conflags are cheating then, despite SE saying they don't care. Good to know.
XI: Zeroblade, Titan Server
I agree. Or LoS blob boss in WP when he casts fire (run behind) as another example. A "bug" would be if going to the tower, you became invincible.
But if there is a major concern that it is a bug in the programming, report it again with as many specifics as possible, in addition to going to the forum section on bugs, "working as intended" and other sections. Someone may have already reported it.
I don't personally do it (I have actually never been able to find that spot and I am done with that ID on both healers). The thing I don't understand is how is the person using this spot hurting your "fun" in anyway OP? You personally are still running around like you need to, if they don't heal you you will still die. Them being on the ground running around with you affects you personally in absolutely no way, shape or form.
可愛い悪魔
Having someone hanging around up there to avoid doom tends to cause other complications anyway, like when the bees go after them, which interferes with melees' ability to help bring them down. It's not a total circumvention of mechanics, it's just something that may or may not work better for your group depending on its makeup.
If they really were concerned about fixing this, I'm sure they could just alter the move so that it hits everyone in there no matter what.
Love when holier than thous I meet claim the enrage mode is BS or avoiding mechanics like in sunken temple are against intended use, yet I watch their T5 streams with their death sentence notices and twister alerts loud and clear. Because that was meant to be part of the fight![]()
Dodge an attack? EXPLOIT! Clearly they meant for you to be hit by it or else they would not have programmed its effects and damage values into the game!

Looks like someone's trying to up their number of posts, and I can understand that. The shinier medals above your avatar look so much nicer, but if you're going to post, at least post something worth being heard. Noone's saying being able to dodge is an exploit, in fact I pointed the opposite when I said that you were able to dodge the golem's aoe in AK's first boss fight and I wish more people in titan hm/ex knew how to dodge since I'm always a healer in those fights. Try not to make yourself look foolish while racking up that high post count.
Feel free to ruin my "high horse", but while you're knocking me off that horse try to take into account the fact that I'm one of the people on my server who teaches people how to beat titan hard and such rather than charge them 200k-1.5mil gil. I can't help but be amused by the number of people who call people like me elitists simply because we complain about people using exploitations to skip game mechanics for a, as you've admitted, "very easy and almost fool proof" win but I'll be laughing when I see those people in a game that actually requires people to be able to think and I take solace in that. I have to admit, you're right in your definition of strategy. I tend to let myself get a little too biased in what I consider to be a strategy and forget that even the simplest of plans is still a strategy. The word exploit as well since, when used as a noun, is defined as a striking or noble feet, so the better way to word what I was trying to say earlier would be...
If the "strategy" used to win a fight does not require any skill on the player's part to win a fight which would otherwise require skill and player competence, then it's an exploitation.
Not trying to sound like a prude, I'm just trying to find a way to word this which would be harder to someone to misinterpret or bend to meet their own argument since those are both common trends in forums, even though I know someone will always find a way. Don't bother trying to tell me that t2 enraged or the tree method in AK require skill because I've done both and I know from experience that they do not require any skill. I will admit though that the Teratotaur one does require a very mild level of skill and competence since it does require the tank and melee dps at least to know how to get rid of the doom debuff and they still have to kill the bees. Once again, just for the fact that it's all the proof I really need for this argument, the fact that SE nerfed the Twintania enraged method is proof enough that the enraged method is an exploitation. The fact that they did not nerf it for t2 does not change the fact that they admitted it was an exploitation when used for Twintania. To say a strategy is fair in one duty but an exploitation in another is self contradicting and counterproductive. The fact that I point this out does not make me an elitist, it just makes me a realist.
Last edited by Lyrro; 02-19-2014 at 12:29 PM.
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Thanks, VisEalis - yes, that right. I got Swiftcast, but I need 5 seconds to wait the invulnerable buff, and cure/protect them....so they aren't raising in the midst of chaos and a possible doom (again)





