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  1. #3
    Player
    mythicrose's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    480
    Character
    Mythic Rose
    World
    Cactuar
    Main Class
    Lancer Lv 50
    Quote Originally Posted by Galactimus View Post
    For this reason I am not looking forward to them adding 5-6 new classes either. That's just 5-6 more gear sets well have to fight against when opening up RNG chests.
    At that point, loot may well be determined by a token/voucher system versus class loot. All melee dps roll against each other for token 1, all ranged dps for token 2, etc. Boring system, but beats having a 1 in 15 chance of seeing an item one class can use, too, and then taking in to account the roll off against others for it.

    Edit : Another boring alternative is to further blend the classes and revert rolls to DoW/DoM need/greed by primary attribute. Strength first? Melee dps roll off. Vitality first? Tank roll off.

    Everyone in a given role would look the same (dragoon looking like a monk looking like other future melee dps), but may work out if the vanity system is good.
    (0)
    Last edited by mythicrose; 02-14-2014 at 05:24 AM.