Quote Originally Posted by Bigtotoro View Post
Forgot about the animation lock, which was annoying. I never realized it was due to weighted physics.
I don't think they'll bother with mantle simply because it's not 'main-stream' yet so to speak, the average user base isn't (and assumingly) won't be using it, so until then they won't touch it.

Yup! If you look at videos for 1.23 the animations were amazing, very realistic as was the gear which is exactly what the 1.23 team wanted, but they fell short in other parts of the development and things fell short of what they originally wanted to achieve, then the "rush to relase" happened and it was pushed out before they could even attempt to fix it.

Originally the development team thought they could release it 'as-is' and fix it as they went which caused a mass exodus of players and fans to completely avoid it.


Quote Originally Posted by Bigtotoro View Post
Wonder if the DX11 client will get closer to that ideal mixure of uberquality and practicality?
Well in the case of 'uber quality' this is something you can do easily, i've added it to the end of my post actually.