I understand your point, but i wasn't as low as you are implying.It was the engine itself, it had nothing to do with the hardware you had, you could have had the best computer around and that wouldn't have made any difference.
Same reason why you can't see everyone gathering around in an AH back in XI even if you had a top PC from 10 years after the game released. The 1.0 engine was only capable of drawing a certain number of models at once, and that number was pretty low.
BTW i'm not arguing im debating ok?![]()
IIRC, it was about 40 models at once, including NPCs, while not -extremely- low (the PS3 doesn't show that many with ARR from what I hear, I haven't played it), it was still low by MMO standards, it was quite noticeable going into a city or popular camp compared to ARR, both with high end PCs.
After all, the engine wasn't made to be used for an MMO, Crystal Tools was made for their single player games (FFXIII and its secuels), that's why they changed the engine, it wasn't some awesome futuristic future-proof engine, it would have ran like shite no matter what hardware you used because it wasn't made for what it was used in 1.0.
You could have some quantum computer 20 years from now on, the game would still struggle to run it.
Last edited by Icarian; 02-14-2014 at 09:02 PM.
|
![]() |
![]() |
![]() |
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.