My old pc at the time couldn't handle it, playing the game as a slide show was impossible, i think i only played like a few days of the beta and just hit the uninstall button at the end...it was such a horrible experience, unlike ARR right now which i love so far.this, this so much
and dont forget the engine from 1.0 as awesome as it looked. my old pc (which can run THIS without issues, if I would bother) almost shat itself with the first Cut Scene. Every move in ulda'h and I had the feeling my pc gonna hurl any moment. A reason why all I did til i got my newer PC was chatting and no progression
I got my new pc 2 month before the final death throws of 1.0
While it still felt clunky as hell, it was awesome. The CS where Nael fires his Gunblade Lance at you still is very vivid in my memory. The preceding "Ifrit Bleeds" battle was, in my memory, way more crazy than Ifrit Bleeds + HM in ARR.
Never was able to see garuda, but it took the people of my server quite long till the first clear. And I got told, she was way harder than Garuda HM and EX.
Some things are better left dead. But just look at Hildibrandt, dead became him well!
I will admit a small part of me would have liked to see how the old 1.0 game played with the new PC i have now, would have liked to especially experienced the CSs, i've seen most of them on youtube.I got my new pc 2 month before the final death throws of 1.0
While it still felt clunky as hell, it was awesome. The CS where Nael fires his Gunblade Lance at you still is very vivid in my memory. The preceding "Ifrit Bleeds" battle was, in my memory, way more crazy than Ifrit Bleeds + HM in ARR.
Never was able to see garuda, but it took the people of my server quite long till the first clear. And I got told, she was way harder than Garuda HM and EX.
Some things are better left dead. But just look at Hildibrandt, dead became him well!
And Hildibrandt...that guys immortal, he will never truly die.
Last edited by Nici; 02-14-2014 at 02:00 AM.
When I first got the game, this is what it looked like at the settings I was able to play it at. Even with this there was lag.
(Note: this is not actually my screenshot, but it is exactly what the game used to look like.)
Around 1.18 I got a new computer, so I started playing again then, but even then it was a budget machine so at best I was using the standard setting. The frustrating thing about 1.x was that the standard setting was pretty much what should have been low, since anything less than standard was a significant downgrade in quality. Especially pixelation of not only the environment, but the nameplates. I mean why even release a game with a supported graphics setting that results in the text being illegible and most environmental features indistinguishable? Even FFXI looked better at minimum settings than that did.
And that's not even talking about the slow as molasses UI. Opening up a merchant's store interface or your retainer could easily take up to 30 seconds, especially if you were in the Ul'dah which was the hub equivalent of today's Revenant's Toll. Probably the biggest derp I've ever encountered in a public release of a game.
Omg how could i forget the slow UI, it was frustrating to see that such a beautiful looking game could be in the state it was in, i don't quite remember at what settings i played at during the beta but i do know my screenies from that time don't look anything like the pic you posted so i must have been playing at a higher setting than standard, i refused to play it at a lower setting because really the game was just too beautiful to look at in a lower res, here's a few screenie of two of my old toons during the beta.*Snip* And that's not even talking about the slow as molasses UI. Opening up a merchant's store interface or your retainer could easily take up to 30 seconds, especially if you were in the Ul'dah which was the hub equivalent of today's Revenant's Toll. Probably the biggest derp I've ever encountered in a public release of a game.
Found this npc dialogue just too funny
Sizing up this coblyn
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Last edited by Nici; 02-14-2014 at 12:41 PM.
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