Quote Originally Posted by Neo_Genesis View Post
They didn't change FATE exp at all, they only boosted Dungeon exp and added the roullette. It only seems longer to FATE grind now because less people are doing it.
The only reason people arent doing FATEs as much now is because of how it was changed. Now, if 30 players were involved in the previous FATE, the next FATE would be scaled to become so that u either had to have 30 or more people to complete it efficiently. The scaling also made it extremely inefficient exp-wise as you can now be doing 1 FATE for at least 5-10mins even with the expected numver of people. So even if the exp wasnt directly decreased, the ability to gain exp over time with FATEs has dropped tremendously