Please post your own ideas for class actions and skills, but for my first post here, I wanted to focus on DOM classes...
  1. I would like to see Debuffs and Dots(Damage over time) have a real big effect on the battle. I would like DOT damage to be seen when it ticks on the mob so you know your doing damage to it. And I think a DOT spell should be a real battle winning ability.
  2. There should also be more debuff and DOT abilities in the game, some examples would be a DOT drain spell that would hurt the target, and heal you over time...
  3. There should also be "channeling" abilities that are in effect until you run out of MP, break the spell, or that last for a period of time (IE the barrier spell as seen in the opening of the Limsa story.

I'm sure I could think of more abilities, but I wanted to get this topic started and to see what everyone else is wanting.