You have many players complaining about how small the world is and how it's an "empty lobby" and I have an idea that could change this with minimal cost for new assets.

I believe you can make a lot of people happy as well as improve the games immersion and depth if once you clear a dungeon, you're able to enter it in an open world setting with no or very few monsters. You can turn them into mini quest hubs so a player can see what happens after they clear it.

As it stands now, you are tasked with clearing a dungeon for an NPC - but for what? I cleared Stone Vigil for Ishgard and it just fills back up with dragons and it remains a dragon stronghold? Why not see them having taken it back with quests to help restore it? Why not see Sibold paying respects at Chimera's den with a quest to learn more about the Darklight Raiders? Why can't we enter Dzemael Darkhold and see it completed?

I believe there are many things that can be done with this, please look into it.