The only times I can think of to not use Regen would be on tanks who are about to mob up all of the homunculi or valars in the first two rooms.. Wait until after the names turn red, then cast it.
The only times I can think of to not use Regen would be on tanks who are about to mob up all of the homunculi or valars in the first two rooms.. Wait until after the names turn red, then cast it.
Two things I've found:
WHM
On the West Path, as soon as a tank gathers the elementals and the valar, you have one of the better AoE damage spells in the game. Get your hate on. And for most pulls, there is no earthly reason to not pop Cleric's at the start, toss a few Aeros, and go back to healing.
SCH
Shadow Flare's slow effect is noticeable, even if the spell's dot from a scholar isn't. If none of the SMN are casting it and you don't think you'll need Sacred Soil, put the mob in a snowglobe.
Honestly, the only time I can think of that Sacred Soil is useful in Acheron's Moonfall Slash, because of the Quake III that follows. The rest of the time that the party takes a large enough spike of damage to make SS more efficient than Lustrate, the party's taking damage that a) can be avoided (Meteor), or b) shouldn't be happening (Platinals, Allagan Napalm).
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