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  1. #1
    Player
    Johnist's Avatar
    登録日
    2013/08/23
    Location
    Gridania
    投稿
    839
    Character
    C'mohn Nunh
    World
    Coeurl
    Main Class
    槍術士 Lv 60

    Only In-Progress Option PLEASE!

    Can we please get an option for queuing for ONLY IN PROGRESS queues?

    I'm sick and tired of having CT Pop and then have someone withdrawl at least 10 times before it actually goes through due to people withdrawling due to it not being an 'in progress' session of CT.

    So please, please, please make an option for ONLY Queuing for In-Progress so that those people don't effect MY Queue.
    (9)

  2. #2
    Player
    Tashigi's Avatar
    登録日
    2013/01/09
    投稿
    293
    Character
    Nico Robin
    World
    Cactuar
    Main Class
    鍛冶師 Lv 50
    Or you know, they could let you keep your current members, who have accepted and simply replace the one(s) who withdraw like every other MMO out there does.
    (12)

  3. #3
    Player
    Mikedizzy's Avatar
    登録日
    2013/08/23
    Location
    Gridania
    投稿
    1,028
    Character
    Rain Arrows
    World
    Behemoth
    Main Class
    吟遊詩人 Lv 100
    I think that these people who just want a "fast" route to level capping or whatever reason they have for doing that bull crap should grow and play the darn game...stop trying to shortcut the system. People should que for "in progress" just to be a nice player and help the community when players drop the dungeon after getting their loot drop for the week or legitimately losing their connection.
    (8)

    Server: BEHEMOTH
    FC: CASCADIA
    Playing since Beta phase 3

  4. #4
    Player
    Hiraki's Avatar
    登録日
    2013/08/22
    Location
    Ul'dah
    投稿
    95
    Character
    Shizu Hikari
    World
    Gilgamesh
    Main Class
    学者 Lv 70
    I wish these idiots that withdraw over and over would realize that it says 0/4 for CT on any run now. It's been like that since 2.15 but people still seem to not get the hint :/
    (0)
    “ Free the world, not by taking men’s lives, but by taking their tongues.”

  5. #5
    Player
    Wildsprite's Avatar
    登録日
    2011/07/06
    投稿
    1,303
    Character
    Moonfrost Hailstorm
    World
    Zalera
    Main Class
    踊り子 Lv 100
    this is the biggest reason most of my FC use party finder instead of just queueing for DF, most of them avoid duity roulette as well for this reason
    (0)

  6. #6
    Player
    Nekodar's Avatar
    登録日
    2013/02/26
    Location
    Ul'dah
    投稿
    2,104
    Character
    Nyaano Nohea
    World
    Midgardsormr
    Main Class
    幻術士 Lv 70
    Quote 引用元:Hiraki 投稿を閲覧
    I wish these idiots that withdraw over and over would realize that it says 0/4 for CT on any run now. It's been like that since 2.15 but people still seem to not get the hint :/
    Except that they can see if it is inprogress or not... They just can't see from what point the inprogress is.

    Inprogress fishing just needs to be punished somehow.

    Inprogress ONRY should never be a thing.
    (7)

  7. #7
    Player
    TomTom1968's Avatar
    登録日
    2013/10/16
    Location
    Ul'dah
    投稿
    1,348
    Character
    Tomba Labomba
    World
    Ragnarok
    Main Class
    呪術士 Lv 50
    Big fat no from my side. Instead I'd like to see the display going away completely that indicates whether the group is at the beginning of the dungeon or not. Take what you get instead of trying to get the best for you while the other people wait even longer. Duty finder is for everybody and nobody has unlimited spare time. I understand where you are coming from and that you are a "victim" and not one of the people who withdraw till they have their fast food meal but your sulution would cater these people and this is a no go for me.
    (0)

  8. #8
    Player Axlle10's Avatar
    登録日
    2013/09/02
    投稿
    238
    Character
    Axle Ten
    World
    Cerberus
    Main Class
    剣術士 Lv 50
    the queue says Progress 0/1 now. therein lies the problem. SE said they wanted to stop in progress fishing, so what do they do, they still leave the progress behind but dont show what boss. this did absolutly NOTHING to help the problem. ONLY thing they need to do is remove the progress 0/1 completely and make it look like any other queue. That way people have no clue whatsoever that they may or may not be going into a PiP.
    (1)

  9. #9
    Player
    Zaels's Avatar
    登録日
    2013/08/28
    投稿
    453
    Character
    Aeryn Zael
    World
    Adamantoise
    Main Class
    巴術士 Lv 50
    There's a few ways they can really fix the problem.

    - Implementing an "In Progress Only" checkbox.
    - Not showing if the run is in progress or not. (Removing the 'In Progress 0/1' completely)
    - Implementing a penalty for withdrawing from the queue, preventing the person from queueing again for a specific amount of time.
    - Changing how the queue works. Pool up all the people who accepted together (so they only have to accept once), then search for the missing slots individually.
    (2)

  10. #10
    Player
    Delsus's Avatar
    登録日
    2011/03/08
    Location
    Ul'dah, where else?
    投稿
    3,697
    Character
    Delsus Highwind
    World
    Odin
    Main Class
    赤魔道士 Lv 86
    The simple fix would be to not say whether the run is in progress or not, and don't allow people to drop in the first 10 mins of a run, by the time they have done that they might as well finish the run.
    (0)

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