yes this is very annoying, one day it took like 20 readychecks after we got in finally.
They should do it like in WoW LFR, people who accepted invite go inside, and game is filling the rest.
yes this is very annoying, one day it took like 20 readychecks after we got in finally.
They should do it like in WoW LFR, people who accepted invite go inside, and game is filling the rest.
That would kinda suck; I like the fact that you can still do other activities while waiting for a duty finder party to fill up. If it put you in the dungeon, all you'd be able to do is sit there until the rest of the party showed up - which for DDs could be a long time. It would probably be hard on the servers as well, having who-knows how many instances just sitting idle with half-formed parties inside of them.
No, Delsus has the right idea. Don't tell a player whether a run is in-progress or not before they accept (not even sure why they DO tell the player this; it's hard to see any use for it that's not abuse), and apply some kind of incentive or penalty to prevent them from demanding a vote-kick if they don't like where they wound up.
That would kinda suck; I like the fact that you can still do other activities while waiting for a duty finder party to fill up. If it put you in the dungeon, all you'd be able to do is sit there until the rest of the party showed up - which for DDs could be a long time. It would probably be hard on the servers as well, having who-knows how many instances just sitting idle with half-formed parties inside of them.
No, Delsus has the right idea. Don't tell a player whether a run is in-progress or not before they accept (not even sure why they DO tell the player this; it's hard to see any use for it that's not abuse), and apply some kind of incentive or penalty to prevent them from demanding a vote-kick if they don't like where they wound up.
1. As you all have mentioned taking away 0/1 would help remedy SOME of the issues.
2. Whoever mentioned that withdrawing from a queue should be punished somehow... just imagine all the times you leave your pc/ps3 to notice "crap missed queue" now imagine this for casual player who waited 15min noticing they were penalized and now have a punishment on top of their queue time.
3. In progress only makes sense... however CT would not have as many issues if there wasn't a loot lock-out or chests had multiple drops instead of just 1 per. I don't think there would be an issue if we had this button.
I think what he means about the WoW thing is after your group forms and the instance is reserved it should take you in as soon as you hit commence. You would just be waiting for the team members who keep withdrawing. At least this way you could possibly get started on trash and that person hitting withdraw will get the 0/1 message they wanted since you will gave started the dungeon. Could work aside from the blue lock ring bit.
Oh, I got the hint mang. If after I join a 0/1 progress run and see that its barely at bone dragon, I leave and restart.
SE is literally walking all over me. Please fix this madness SE....it takes me now 10min to get 50myth instead of 5 like before. I have a family, kids and a job....I don't have time to play all day n night like these filthy hardcore/elite players.
That I did not know :x never joined an in-progress CT before. Either way it's ridiculous that people do this, if your time is so important that you cant spare 40 mins here and there to actually play then why bother paying? With the DR and just doing CT periodically it's more than enough to get myths/philos imo.
lolOh, I got the hint mang. If after I join a 0/1 progress run and see that its barely at bone dragon, I leave and restart.
SE is literally walking all over me. Please fix this madness SE....it takes me now 10min to get 50myth instead of 5 like before. I have a family, kids and a job....I don't have time to play all day n night like these filthy hardcore/elite players.
“ Free the world, not by taking men’s lives, but by taking their tongues.”
If SE removed the indicator that a particular dungeon is in progress and just let the normal commence/withdraw window pow would be easiest and simplest way to fix this.
I once was pro party in progress only tab, but the gathering of party members that accept and not throwing them into a fresh queue is a much better idea.
NO
//10char
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