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  1. #11
    Player
    Grimma's Avatar
    Join Date
    Jan 2014
    Posts
    7
    Character
    Grimma Stormborn
    World
    Cerberus
    Main Class
    Gladiator Lv 50
    yes this is very annoying, one day it took like 20 readychecks after we got in finally.
    They should do it like in WoW LFR, people who accepted invite go inside, and game is filling the rest.
    (0)

  2. #12
    Player
    LineageRazor's Avatar
    Join Date
    Dec 2013
    Posts
    3,822
    Character
    Lineage Razor
    World
    Gilgamesh
    Main Class
    Goldsmith Lv 90
    Quote Originally Posted by Grimma View Post
    yes this is very annoying, one day it took like 20 readychecks after we got in finally.
    They should do it like in WoW LFR, people who accepted invite go inside, and game is filling the rest.
    That would kinda suck; I like the fact that you can still do other activities while waiting for a duty finder party to fill up. If it put you in the dungeon, all you'd be able to do is sit there until the rest of the party showed up - which for DDs could be a long time. It would probably be hard on the servers as well, having who-knows how many instances just sitting idle with half-formed parties inside of them.

    No, Delsus has the right idea. Don't tell a player whether a run is in-progress or not before they accept (not even sure why they DO tell the player this; it's hard to see any use for it that's not abuse), and apply some kind of incentive or penalty to prevent them from demanding a vote-kick if they don't like where they wound up.
    (1)

  3. #13
    Player
    Mardel's Avatar
    Join Date
    Sep 2011
    Location
    Gridania
    Posts
    761
    Character
    Eru Meru
    World
    Gilgamesh
    Main Class
    Pugilist Lv 55
    Quote Originally Posted by LineageRazor View Post
    That would kinda suck; I like the fact that you can still do other activities while waiting for a duty finder party to fill up. If it put you in the dungeon, all you'd be able to do is sit there until the rest of the party showed up - which for DDs could be a long time. It would probably be hard on the servers as well, having who-knows how many instances just sitting idle with half-formed parties inside of them.

    No, Delsus has the right idea. Don't tell a player whether a run is in-progress or not before they accept (not even sure why they DO tell the player this; it's hard to see any use for it that's not abuse), and apply some kind of incentive or penalty to prevent them from demanding a vote-kick if they don't like where they wound up.

    1. As you all have mentioned taking away 0/1 would help remedy SOME of the issues.
    2. Whoever mentioned that withdrawing from a queue should be punished somehow... just imagine all the times you leave your pc/ps3 to notice "crap missed queue" now imagine this for casual player who waited 15min noticing they were penalized and now have a punishment on top of their queue time.
    3. In progress only makes sense... however CT would not have as many issues if there wasn't a loot lock-out or chests had multiple drops instead of just 1 per. I don't think there would be an issue if we had this button.
    (0)

  4. #14
    Player Lithera's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    1,225
    Character
    Randolont Althoreaux
    World
    Midgardsormr
    Main Class
    Lancer Lv 60
    I think what he means about the WoW thing is after your group forms and the instance is reserved it should take you in as soon as you hit commence. You would just be waiting for the team members who keep withdrawing. At least this way you could possibly get started on trash and that person hitting withdraw will get the 0/1 message they wanted since you will gave started the dungeon. Could work aside from the blue lock ring bit.
    (0)

  5. #15
    Player
    Tazo's Avatar
    Join Date
    Oct 2013
    Posts
    199
    Character
    Tazo Yoshi
    World
    Midgardsormr
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Hiraki View Post
    I wish these idiots that withdraw over and over would realize that it says 0/4 for CT on any run now. It's been like that since 2.15 but people still seem to not get the hint :/
    Oh, I got the hint mang. If after I join a 0/1 progress run and see that its barely at bone dragon, I leave and restart.

    SE is literally walking all over me. Please fix this madness SE....it takes me now 10min to get 50myth instead of 5 like before. I have a family, kids and a job....I don't have time to play all day n night like these filthy hardcore/elite players.
    (1)

  6. #16
    Player
    Hiraki's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    95
    Character
    Shizu Hikari
    World
    Gilgamesh
    Main Class
    Scholar Lv 70
    Quote Originally Posted by Nekodar View Post
    Except that they can see if it is inprogress or not... They just can't see from what point the inprogress is.

    Inprogress fishing just needs to be punished somehow.

    Inprogress ONRY should never be a thing.
    That I did not know :x never joined an in-progress CT before. Either way it's ridiculous that people do this, if your time is so important that you cant spare 40 mins here and there to actually play then why bother paying? With the DR and just doing CT periodically it's more than enough to get myths/philos imo.

    Quote Originally Posted by Tazo View Post
    Oh, I got the hint mang. If after I join a 0/1 progress run and see that its barely at bone dragon, I leave and restart.

    SE is literally walking all over me. Please fix this madness SE....it takes me now 10min to get 50myth instead of 5 like before. I have a family, kids and a job....I don't have time to play all day n night like these filthy hardcore/elite players.
    lol
    (0)
    “ Free the world, not by taking men’s lives, but by taking their tongues.”

  7. #17
    Player
    RocketUnderwear's Avatar
    Join Date
    Dec 2013
    Posts
    15
    Character
    Myrun Var
    World
    Ultros
    Main Class
    Gladiator Lv 50
    If SE removed the indicator that a particular dungeon is in progress and just let the normal commence/withdraw window pow would be easiest and simplest way to fix this.
    (0)

  8. #18
    Player
    waldo's Avatar
    Join Date
    Nov 2011
    Posts
    287
    Character
    Lilly Grace
    World
    Balmung
    Main Class
    Thaumaturge Lv 50
    I once was pro party in progress only tab, but the gathering of party members that accept and not throwing them into a fresh queue is a much better idea.
    (0)

  9. #19
    Player
    Join Date
    Mar 2011
    Posts
    532
    NO

    //10char
    (0)

  10. #20
    Player
    Felis's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    12,287
    Character
    Skadi Felis
    World
    Ragnarok
    Main Class
    Pugilist Lv 70
    Quote Originally Posted by Hiraki View Post
    I wish these idiots that withdraw over and over would realize that it says 0/4 for CT on any run now. It's been like that since 2.15 but people still seem to not get the hint :/
    It got changed to 0/1
    (0)

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