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  1. #1
    Player
    TomTom1968's Avatar
    Join Date
    Oct 2013
    Location
    Ul'dah
    Posts
    1,348
    Character
    Tomba Labomba
    World
    Ragnarok
    Main Class
    Thaumaturge Lv 50
    Big fat no from my side. Instead I'd like to see the display going away completely that indicates whether the group is at the beginning of the dungeon or not. Take what you get instead of trying to get the best for you while the other people wait even longer. Duty finder is for everybody and nobody has unlimited spare time. I understand where you are coming from and that you are a "victim" and not one of the people who withdraw till they have their fast food meal but your sulution would cater these people and this is a no go for me.
    (0)

  2. #2
    Player Axlle10's Avatar
    Join Date
    Sep 2013
    Posts
    238
    Character
    Axle Ten
    World
    Cerberus
    Main Class
    Gladiator Lv 50
    the queue says Progress 0/1 now. therein lies the problem. SE said they wanted to stop in progress fishing, so what do they do, they still leave the progress behind but dont show what boss. this did absolutly NOTHING to help the problem. ONLY thing they need to do is remove the progress 0/1 completely and make it look like any other queue. That way people have no clue whatsoever that they may or may not be going into a PiP.
    (1)

  3. #3
    Player
    Zaels's Avatar
    Join Date
    Aug 2013
    Posts
    453
    Character
    Aeryn Zael
    World
    Adamantoise
    Main Class
    Arcanist Lv 50
    There's a few ways they can really fix the problem.

    - Implementing an "In Progress Only" checkbox.
    - Not showing if the run is in progress or not. (Removing the 'In Progress 0/1' completely)
    - Implementing a penalty for withdrawing from the queue, preventing the person from queueing again for a specific amount of time.
    - Changing how the queue works. Pool up all the people who accepted together (so they only have to accept once), then search for the missing slots individually.
    (2)

  4. #4
    Player
    Delsus's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah, where else?
    Posts
    3,697
    Character
    Delsus Highwind
    World
    Odin
    Main Class
    Red Mage Lv 86
    The simple fix would be to not say whether the run is in progress or not, and don't allow people to drop in the first 10 mins of a run, by the time they have done that they might as well finish the run.
    (0)

  5. #5
    Player
    Grimma's Avatar
    Join Date
    Jan 2014
    Posts
    7
    Character
    Grimma Stormborn
    World
    Cerberus
    Main Class
    Gladiator Lv 50
    yes this is very annoying, one day it took like 20 readychecks after we got in finally.
    They should do it like in WoW LFR, people who accepted invite go inside, and game is filling the rest.
    (0)

  6. #6
    Player
    LineageRazor's Avatar
    Join Date
    Dec 2013
    Posts
    3,822
    Character
    Lineage Razor
    World
    Gilgamesh
    Main Class
    Goldsmith Lv 90
    Quote Originally Posted by Grimma View Post
    yes this is very annoying, one day it took like 20 readychecks after we got in finally.
    They should do it like in WoW LFR, people who accepted invite go inside, and game is filling the rest.
    That would kinda suck; I like the fact that you can still do other activities while waiting for a duty finder party to fill up. If it put you in the dungeon, all you'd be able to do is sit there until the rest of the party showed up - which for DDs could be a long time. It would probably be hard on the servers as well, having who-knows how many instances just sitting idle with half-formed parties inside of them.

    No, Delsus has the right idea. Don't tell a player whether a run is in-progress or not before they accept (not even sure why they DO tell the player this; it's hard to see any use for it that's not abuse), and apply some kind of incentive or penalty to prevent them from demanding a vote-kick if they don't like where they wound up.
    (1)

  7. #7
    Player
    Mardel's Avatar
    Join Date
    Sep 2011
    Location
    Gridania
    Posts
    761
    Character
    Eru Meru
    World
    Gilgamesh
    Main Class
    Pugilist Lv 55
    Quote Originally Posted by LineageRazor View Post
    That would kinda suck; I like the fact that you can still do other activities while waiting for a duty finder party to fill up. If it put you in the dungeon, all you'd be able to do is sit there until the rest of the party showed up - which for DDs could be a long time. It would probably be hard on the servers as well, having who-knows how many instances just sitting idle with half-formed parties inside of them.

    No, Delsus has the right idea. Don't tell a player whether a run is in-progress or not before they accept (not even sure why they DO tell the player this; it's hard to see any use for it that's not abuse), and apply some kind of incentive or penalty to prevent them from demanding a vote-kick if they don't like where they wound up.

    1. As you all have mentioned taking away 0/1 would help remedy SOME of the issues.
    2. Whoever mentioned that withdrawing from a queue should be punished somehow... just imagine all the times you leave your pc/ps3 to notice "crap missed queue" now imagine this for casual player who waited 15min noticing they were penalized and now have a punishment on top of their queue time.
    3. In progress only makes sense... however CT would not have as many issues if there wasn't a loot lock-out or chests had multiple drops instead of just 1 per. I don't think there would be an issue if we had this button.
    (0)

  8. #8
    Player Lithera's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    1,225
    Character
    Randolont Althoreaux
    World
    Midgardsormr
    Main Class
    Lancer Lv 60
    I think what he means about the WoW thing is after your group forms and the instance is reserved it should take you in as soon as you hit commence. You would just be waiting for the team members who keep withdrawing. At least this way you could possibly get started on trash and that person hitting withdraw will get the 0/1 message they wanted since you will gave started the dungeon. Could work aside from the blue lock ring bit.
    (0)

  9. #9
    Player
    RocketUnderwear's Avatar
    Join Date
    Dec 2013
    Posts
    15
    Character
    Myrun Var
    World
    Ultros
    Main Class
    Gladiator Lv 50
    If SE removed the indicator that a particular dungeon is in progress and just let the normal commence/withdraw window pow would be easiest and simplest way to fix this.
    (0)

  10. #10
    Player
    waldo's Avatar
    Join Date
    Nov 2011
    Posts
    287
    Character
    Lilly Grace
    World
    Balmung
    Main Class
    Thaumaturge Lv 50
    I once was pro party in progress only tab, but the gathering of party members that accept and not throwing them into a fresh queue is a much better idea.
    (0)

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