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  1. #11
    Player
    Viviza's Avatar
    Join Date
    Dec 2013
    Posts
    270
    Character
    Viviza Viza
    World
    Ultros
    Main Class
    Conjurer Lv 60
    There's a lot of implication here that crit is a bad stat.

    Secondary stats for WHM are up for debate. Some WHM prefer crit and there are solid reasons for taking it. I suggest getting a feel for what you like.
    (1)

  2. #12
    Player
    Azoryl's Avatar
    Join Date
    Aug 2013
    Posts
    128
    Character
    Nymeia Lily
    World
    Gilgamesh
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Viviza View Post
    There's a lot of implication here that crit is a bad stat.

    Secondary stats for WHM are up for debate. Some WHM prefer crit and there are solid reasons for taking it. I suggest getting a feel for what you like.
    There is no debate. Crit is the worst stat for a WHM. The order is:

    Mind > Det > Piety or SSPD > Crit

    Knowing that your heal hits for 1000 is much better then having you heal hit for 750 normal and 1500 - 30% of the time. That is because if the tank loses 1000 hp, you know if you cast 1 heal he will be topped off. Crit only has value when the tank is low, and you need to bring him up quick. Then if it would take 4 normal casts to get him there, and you crit 1 cast and it only takes you 3 casts.
    (1)

  3. #13
    Player
    Vid's Avatar
    Join Date
    Jun 2013
    Location
    Limsa Lominsa
    Posts
    235
    Character
    Iggi Wunohwun
    World
    Sargatanas
    Main Class
    Machinist Lv 90
    Quote Originally Posted by Azoryl View Post
    There is no debate. Crit is the worst stat for a WHM. The order is:

    Mind > Det > Piety or SSPD > Crit
    I have personally went with Determination myself and with my current gear setup which is a mix of Allagan + Myth, my heals are hitting for roughly 1060-1115 which is awesome, but I feel that some spell speed would help out just a smidge as well. I'm trying to find the right balance myself. But I do agree that I don't like crit nearly as much. While it can be helpful, its also RNG at the same time. You may get a string of crits when you don't need them and then no crits when you could sorely use them. I prefer consistency over RNG, especially for Coil.
    (1)
    It's not that I forget, it's just that I don't care.

  4. #14
    Player
    Blazers's Avatar
    Join Date
    Aug 2013
    Posts
    25
    Character
    Jarlaxle Baenre
    World
    Balmung
    Main Class
    Archer Lv 50
    Quote Originally Posted by Viviza View Post
    There's a lot of implication here that crit is a bad stat.

    Secondary stats for WHM are up for debate. Some WHM prefer crit and there are solid reasons for taking it. I suggest getting a feel for what you like.
    I based the decision for less Crit more "other" secondary on the itemization. The left side myth set for whm excluding the belt has no crit on it. The Allagan weapon and relic/zenith have no crit. The allagan gear does have 2 pieces of crit but we share that with SCH and from what I gather crit is a desired secondary for them. That leaves the heroes, still don't understand how every piece has crit, maybe it was intended to balance the myth set with the heroes accessories?

    TBH if there was an equal level gear set for crit and I had it I would use it in 4 man dungeons. For those, I would rather have the dps increase crit offers than the overkill healing I would want for 8 mans...
    (0)

  5. #15
    Player
    Rbstr's Avatar
    Join Date
    Aug 2013
    Posts
    512
    Character
    Robin Ster
    World
    Sargatanas
    Main Class
    Marauder Lv 70
    Really, secondaries just don't matter. ilevel is the most important - you get more mind and pie and that's what you really care about. Det or SS just doesn't really matter as things are.

    Though, I would avoid crit unless you like it for some reason. There's a big potential for huge overhealing and there's no procs you can take advantage of with it.
    That basically boils down to avoiding the Hero's jewelry.
    When you look at what drops in coil and the myth gear and which has crit vs. not having it you'll see that, when sch goes basically full crit build and whm goes det/ss, the myth expenditure and drops desired are roughly equal.

    Personally I do i90>Det>Crit>SS. I don't like SS because lower levels trained me to worry about mana conservation more than throughput. But it doesn't matter much in the end, like I was saying.
    There's something to be said for prioritizing PIE (using the Omnirod instead of getting the Zenith for ex.) when you don't have a bunch of i90 yet. You'd be able to buy more myth left-hand-side stuff (which is all pretty useful) that way too.
    (2)
    Last edited by Rbstr; 02-12-2014 at 04:26 AM.

  6. #16
    Player
    Airikay's Avatar
    Join Date
    Oct 2013
    Location
    Gridania
    Posts
    364
    Character
    Ineb Yakiria
    World
    Diabolos
    Main Class
    White Mage Lv 60
    In my opinion, I dislike spell speed. People say quick heals after a huge hit on tank, but that's why you run with a SCH for their lustrate ability and WHM follows up with their burst. That's just how I see it though. So I stack Det for the larger heals. The .12 second off a full speed build I don't see offering any benefit based on how my group heals through stuff. So in end its usually always preference and how group you're in does stuff. I'd make sure to find a static.
    I go Mind > Det > Pie. SS and Crit weighted equally, I just pick item with higher piety.
    (0)

  7. #17
    Player
    Viviza's Avatar
    Join Date
    Dec 2013
    Posts
    270
    Character
    Viviza Viza
    World
    Ultros
    Main Class
    Conjurer Lv 60
    Quote Originally Posted by Azoryl View Post
    There is no debate. Crit is the worst stat for a WHM. The order is:

    Mind > Det > Piety or SSPD > Crit

    (snip)
    Sorry, I don't agree with your logic.

    If all I had to do was predictably plug 1k heals into a tank, then yes, I'd love to heal that 1k up every single time, but that's rarely the case. Often the tank is down more than 1k, in which case a crit saves me time and mana. My regen effects benefit from crit and not spell speed. When a tank that gets hit for a bunch of damage while I'm in mid-cast, a crit can resolve the situation instantly rather than creating a moment of panic.

    This isn't to say that speed is worthless, but I think the community overvalues it.

    Also I really like PIE. It improves my regen, something WHM struggle with.
    (2)

  8. #18
    Player Zaft's Avatar
    Join Date
    Jan 2012
    Location
    Ul'dah
    Posts
    703
    Character
    Leo Strut
    World
    Excalibur
    Main Class
    Gladiator Lv 70
    Quote Originally Posted by Viviza View Post
    snip
    The problem with crit as a WHM is twofold.

    One, it's unreliable. You don't know when you're going to crit and when you aren't, which means your crits have a decent chance of being entirely wasted. On the other hand, determination and spell speed are constant and reliable.

    Two, WHM has no abilities or passive traits that rely on crit. The reason crit is useful for SCH is because both Adloquium and Enhanced Pet Actions benefit from crit. WHM on the other hand has none of these.
    (0)

  9. #19
    Player
    Viviza's Avatar
    Join Date
    Dec 2013
    Posts
    270
    Character
    Viviza Viza
    World
    Ultros
    Main Class
    Conjurer Lv 60
    I still apply regen effects despite many of the ticks being wasted. Overheal is something that has to be accepted as part of the game. Also, WHM have no passive traits that rely on speed either.

    Speed isn't universally reliable as it doesn't apply to HOT effects and healers don't chain heals off like DPS can chain their attacks. It can slightly improve reaction time, and helps in those cases where you DO chain heals, but this isn't all the time. There are other times when getting an extra 50% on the heal you're casting is more useful than getting your next cast a bit sooner.

    In the end, I'm not even claiming that crit should be taken over speed. What I'm offering is some counter-point for people to think about.
    (1)

  10. #20
    Player
    Estellios's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    4,250
    Character
    Yoso Carrasco
    World
    Hyperion
    Main Class
    Monk Lv 77
    I'd actually recommend OP to go for a myth piece other than legs (after geting Thyrus Zenith, of course). The fact that Allagan pants drop from turn 5 shouldn't matter at this point. They are going to be seeing a larger immediate increase to healing overall by replacing a piece of Darklight which would be much more helpful in the short term and help them see any coil gear at all. Maybe if you manage to get the crown or robe from CT you could replace the other slot with a myth piece.

    But still get the Thyrus upgrade first.
    (0)

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