Hi All,

I agree with ClashBlades, physic and Sephr:

Given what Matsui-san said about the Job System already (that it is a *playing style* using the Base Class as the basis (so the majority of the weaponskills and abilities come from the Base Class)):

I'd like the new Job System to have a challenging, multi-step set of Quests to Unlock the Job.

I'd like there to be challenging, engaging, multi-step sets of Quests to Unlock each of the Limited, New Weaponskills / Abilities for each New Job.

I hope they are challenging enough that it may take multiple tries and thoughtful strategy to unlock everything about that Job (the Job itself, and each of the limited, new Abilities).