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  1. #1
    Player
    Reinheart's Avatar
    Join Date
    Mar 2011
    Location
    Subligania
    Posts
    5,831
    Character
    Reinheart Valentine
    World
    Sargatanas
    Main Class
    Warrior Lv 86
    just what if for Jobs you get whatever weapon you can use for the class +1 extra weapon, or more specific weapon of that weapon category. Dunno how they are planning the job system until they announce something (HOPEFULLY SOON!!!) but if class stays the same but job can be upgraded split off into more jobs in the future it will end up with more weapon variety the Job can equip.

    Like how the hell you going to do Red Mage or Blue Mage when DOM can't equip any sword, I don't want to see RDM that can't equip swords or Black Mage that can't use a dagger (although I always stuck with staff/rod in most cases in regular FF series)

    Really want more info on the job system >< could be a game changer depending on how the system is made, and I really want to have some kind of point/leveling system in the job... I don't want to suddenly become a Job that has all the abilities and I didn't actually learn it on the way. Fun part for me on leveling up jobs in say FF5 was learning new spells as you gain levels, reason it kept me leveling that job (+ getting MASTER in all jobs in FF5)
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  2. #2
    Player
    WiiSam's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    222
    Character
    Wii Sam
    World
    Sargatanas
    Main Class
    Gladiator Lv 50
    Weapons being locked to jobs is not a bad thing, what they should do is add a more variety of weapons to lock to said class.

    For example, hopefully at R50 a Gladiator can pick to be Paladin or Warrior: Paladin would equip swords, maces, daggers etc and a shield, Warrior will equip two weapons (Dual Wield).

    Archer for example will be able to pick between Musketeer for Guns or some other long range weapons depending on the path they choose. That would solve the issue of classes being locked to weapons.

    As for how the "Jobs" such as Paladin are acquired, I think there should be specific skills and abilities you should equip before it is unlocked and you will start at 50 but the max lvl for these "Advanced Jobs" can be increased to say 75.

    For example, Gladiator gets ro R50, to unlock Paladin he will need to equip Cure 2 and maybe some other skills so to become a Paladin you must have GLA at 50 and CONJURER at 30. Once the required skills are equipped you become a paladin and you can then rank up to 75 to learn new Paladin ONLY skills.

    Another example, to become a Warrior, you will need GLA at 50 and various attack skills from the dual wielding PUG. So once you have R30 PUG and R50 GLA you can unlock the dual wielding WARRIOR at R50 and rank that WARRIOR up to 75 to learn new WARRIOR ONLY skills!
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  3. #3
    Player
    WiiSam's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    222
    Character
    Wii Sam
    World
    Sargatanas
    Main Class
    Gladiator Lv 50
    To give more examples:

    Red Mage would need maybe THM at 50 and GLA at 30. Dark Knight would be LNC or MRD at 50 and THM at 30.
    Ninja would be PUG at 50 and GLA at 30. BLack Mage would be THM at 50 and maybe CONJ at 30, WHM is CONJ at 30 and THM at 30.

    Etc! Use your imagination! At the end of these requirements, advanced jobs will be unlocked at 50, but you can rank them up to 75 to learn the class and its specific abilities
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