Results -9 to 0 of 32

Threaded View

  1. #3
    Player
    YUGON's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    164
    Character
    Kaiso Yugon
    World
    Ragnarok
    Main Class
    Gladiator Lv 50
    Please, read this wise words from Kiara, before answering the Thread.

    Thank you.

    Quote Originally Posted by Kiara View Post

    * Jobs should start at Level 1 only if it was an entirely, completely NEW "Job" with ~40 - 50 NEW Skills and Weaponskills.

    Matsui-san and Yoshida-san have stated already that the "Jobs" we're getting are roles, a play style, *not* an entirely "New Job (with its own 40 - 50 New Skills).



    Given that, we may realistically see only a handful of Special Skills associated with it. Let's say for example, Paladin. Given Matsui-san and Yoshida-san's comments about the limited number of skills, let's say they plan to add 4 New Skills to the Paladin:

    * Holy
    * Final Phalanx
    * Provoke III
    * Invincibility (2 Hour)

    The *rest* of the Paladin's Skill Set is from Gladiator. It makes no sense to level up Paladin from Rank 1 all the way up to Rank 50 (FIFTY) for 4 new skills.

    I think the big picture request from those that want a Rank 1 Job is that it comes with a Full Set (40 - 50 New Skills / Abilities).

    And the big picture request from people who are fine with the Rank 50 Gladiator = Rank 50 Paladin, who want challenging Job Quests, and Job Skill Unlock Quests is from the condition that Matsui-san said we're NOT removing Classes, so Jobs are a *Play Style, with a very limited # of additional Skills.*

    If they really made White Mage have 50 New Skills and be completely different from Conjurer, of course I can understand the sentiment of leveling White Mage from Rank 1. But it's not the case. That's an important clarification that needs to be made if you're trying to represent everyone's sentiments accurately.

    Thanks.

    "Results from votes"

    - People wants to level up the new jobs from level 1, to learn how to play them. (EdenArchangel, YUGON, Nordya, Chronic )
    - At X level, be able to unlock the new job/jobs. Then start that job from lv. 1 BUT, leveling the original class till lv. 50 (capping it to 50 forever, or not) will unlock new skills/abilities, or give you a bonus for the unlocked Job.
    - Pretty HARD quests/NM's to unlock the new Jobs abilities, giving us the sense of accomplishment when we finally get them. (ClashBlades, YUGON, Chronic, Kiara)
    - Eliminate the Class=Weapon system, and take back the traditional Jobs. Actual levels may or may not be transfered to new jobs system (Gladiator lv. 40 = Paladin lv. 40) with it's abilities, traits, spells, etc.. (Cairdeas, Blitz0309, YUGON)
    - The advanced jobs will be unlockable via quests, with or without a specific job to unlock a new one. (WiiSam)
    - Possibility to keep the skill cross system, with a LOT of restrictions, or adding again the Job/SubJob System. (AlexiaKidd, EdenArchangel, Nordya)
    - More weapons to be locked for advanced Jobs (Paladin = Swords, maces, etc...) (Reinheart, WiiSam)
    - Increase the lv. cap for the Jobs (Not classes) (WiiSam)
    - Improvement of the actual Armoury System, instead of unlocking new jobs (Physic, Kiara)
    - Creating an improved Job/SubJob system doing it as Job/class system, with it's own boost on stats (AlexiaKidd, Physic, Nuru)
    (0)
    Last edited by YUGON; 06-25-2011 at 04:40 AM.
    I'm The First and The Last...
    I'm Alpha and Omega...
    I'm the Beginning...and The End..