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  1. #1
    Player
    LineageRazor's Avatar
    Join Date
    Dec 2013
    Posts
    3,822
    Character
    Lineage Razor
    World
    Gilgamesh
    Main Class
    Goldsmith Lv 90
    It could be fun - and if the "hunt" monsters roam freely and are aggressive, might add a little bit of much-needed danger to wandering around in the wild. Give them a long leash and a greater chance of Weight, so they can be properly terrifying! :3

    I would suggest, though, that such monsters be given a significant defense boost if you're not currently assigned to hunt them, so that wandering parties don't kill them for the lulz and spoil the hunt for folks who are actually hunting.
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  2. #2
    Player

    Join Date
    Jan 2012
    Posts
    518
    Quote Originally Posted by LineageRazor View Post
    It could be fun - and if the "hunt" monsters roam freely and are aggressive, might add a little bit of much-needed danger to wandering around in the wild. Give them a long leash and a greater chance of Weight, so they can be properly terrifying! :3

    I would suggest, though, that such monsters be given a significant defense boost if you're not currently assigned to hunt them, so that wandering parties don't kill them for the lulz and spoil the hunt for folks who are actually hunting.
    So they should be made to aggro others to make it more 'terrifying' while at the time those that get aggroed can't fight back meaningfully and the 'long leash' means they can't escape.

    Really?
    (1)