Quote Originally Posted by Jaykos View Post
Hmmm it is strange that they went with 2 deeps per 1 tank and heals, Its not like they could of researched from previous mmos. Swtor did the same thing although queues when I was playing it didn't seem so bad. I'd prefer a 5 player group with 1/1/3 but the thing is its pretty much too late now. Going back and re balancing every bit of group content for the extra dps just isn't worth it so we're stuck with 4 man groups it looks like.
UPDATE DungeonMobs SET Hp = Hp *1.2