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  1. #11
    Player
    Lyrinn's Avatar
    Join Date
    Aug 2013
    Posts
    1,524
    Character
    M'kael Jin
    World
    Tonberry
    Main Class
    Conjurer Lv 3
    Quote Originally Posted by Kiyouma View Post
    No, please don't. I like my insta-ques as a tank
    In an ideal world where the population really was 1:1:2, everyone would be getting near insta-queues. You'll still have no wait time if you're the least played class but there's too much shortage on tanks, which is the cause of 1h+ queues.
    (0)

  2. #12
    Player
    Espon's Avatar
    Join Date
    Aug 2013
    Posts
    977
    Character
    N'kilah Razhi
    World
    Cactuar
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Lyrinn View Post
    Root solution to the problem is to find a way to get more people to play tanks. That is all.
    If people don't want to tank then they're not going to play as a tank. A lot of people don't like dealing with the added responsibility or they want to be the one that does the killing. It happens in every MMO, no matter how much they try to entice people to play them.
    (1)

  3. #13
    Player
    Lyrinn's Avatar
    Join Date
    Aug 2013
    Posts
    1,524
    Character
    M'kael Jin
    World
    Tonberry
    Main Class
    Conjurer Lv 3
    Quote Originally Posted by Espon View Post
    If people don't want to tank then they're not going to play as a tank. A lot of people don't like dealing with the added responsibility or they want to be the one that does the killing. It happens in every MMO, no matter how much they try to entice people to play them.
    I know plenty of people who refuse to tank because it's boring, myself included. They typically play MNK, DRG, or BLM instead because it's more "fun" being stance/combo oriented. There are even some WARs I know who play WAR because they feel like it's a tanky-DPS class.

    Add some depth to current tanks or release new ones. Add dungeons or events where tanks have to do something (fun) - that doesn't involve tank swapping - for the group to progress. There are a number of ways to get those people who are on the fence to go over. It won't dramatically increase the number of tanks but at this point, any increase is welcome.
    (0)
    Last edited by Lyrinn; 02-10-2014 at 02:21 PM.

  4. #14
    Player
    Mikedizzy's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    1,028
    Character
    Rain Arrows
    World
    Behemoth
    Main Class
    Bard Lv 60
    I almost have my PLD to 50 now (at 48 now) I am loving the insta ques for stuff...it is really nice and I don't know why people dislike playing tanks...they are very fun in my opinion. I use to say I would never level a tank, but now that I am...so glad that I did. Comes in handy for Raids when you need to shuffle the deck a bit or if someone does not show up or is unable to. I think everyone should play all three job roles to be more diverse in there playing.
    (0)

    Server: BEHEMOTH
    FC: CASCADIA
    Playing since Beta phase 3

  5. #15
    Player
    theflo84's Avatar
    Join Date
    Aug 2013
    Posts
    127
    Character
    Flimer Mithrandir
    World
    Cerberus
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Lyrinn View Post
    I agree with the DPS ratio needing to be upped, but are you kidding me?





    Root solution to the problem is to find a way to get more people to play tanks. That is all.


    I think what your pictures show is differnet and another Problem. At least the First One.
    When every class is greyed out then the Server has no Space left because
    there are allready to many People questing maybe.

    More Tanks wouldnt solve your Problem. Only more Servers would help here i think.
    (0)
    Last edited by theflo84; 02-10-2014 at 05:22 PM.

  6. #16
    Player
    Hycinthus's Avatar
    Join Date
    May 2012
    Location
    Limsa Lominsa
    Posts
    758
    Character
    Alonzo Vivas
    World
    Exodus
    Main Class
    Paladin Lv 100
    I prefer a 6-man party like in FFXI. I don't really like 4, it's a bit too small.
    (1)

  7. #17
    Player
    Roth_Trailfinder's Avatar
    Join Date
    Aug 2013
    Posts
    1,842
    Character
    Roth Trailfinder
    World
    Midgardsormr
    Main Class
    Alchemist Lv 90
    Quote Originally Posted by theflo84 View Post
    I think what your pictures show is differnet and another Problem. At least the First One.
    When every class is greyed out then the Server has no Space left because
    there are allready to many People questing maybe.

    More Tanks wouldnt solve your Problem. Only more Servers would help here i think.
    Actually, the first one shows that this WHM was waiting that long for an instance. The DF puts everyone in a line, based on their role. Then it fills a party - one party at a time. After the one party is filled, then it looks at the next, and so on.

    Being 0/6, 1/6, 0/12 for that long shows that that WHM is still in line for a party, and that the party (or parties) in front of him have yet to finish filling.

    Odds are though, it was a tank the currently forming party was waiting for.
    (1)

  8. #18
    Player
    Roth_Trailfinder's Avatar
    Join Date
    Aug 2013
    Posts
    1,842
    Character
    Roth Trailfinder
    World
    Midgardsormr
    Main Class
    Alchemist Lv 90
    Quote Originally Posted by Hycinthus View Post
    I prefer a 6-man party like in FFXI. I don't really like 4, it's a bit too small.
    I'm used to Everquest's 6 man groups, with a raid system that allows for 12 groups (though instanced raids cut that down to 9 groups very quickly, and have topped out at 9 groups ever since).
    (1)

  9. #19
    Player
    Nekodar's Avatar
    Join Date
    Feb 2013
    Location
    Ul'dah
    Posts
    2,104
    Character
    Nyaano Nohea
    World
    Midgardsormr
    Main Class
    Conjurer Lv 70
    What would happen if they increased the number of dps per tank/healer?
    Tanks/Healers that didn't really want to be tank/healer would take it as an excuse to switch to dps and queue times will remain unchanged.

    Since people avoid playing tanks because they feel it's too much responsibility, SE should instead of further rewarding players who chose tank put more responsibilities on the dps.
    Maybe then players wouldn't flock to dps because dps is the easiest with practically no responsibilities beyond doing damage, and start doing tank/healer more...
    (0)

  10. #20
    Player
    BlueMage's Avatar
    Join Date
    Apr 2012
    Posts
    618
    Character
    Raine Jaeger
    World
    Balmung
    Main Class
    Thaumaturge Lv 90
    Quote Originally Posted by Nekodar View Post
    What would happen if they increased the number of dps per tank/healer?
    Tanks/Healers that didn't really want to be tank/healer would take it as an excuse to switch to dps and queue times will remain unchanged.

    Since people avoid playing tanks because they feel it's too much responsibility, SE should instead of further rewarding players who chose tank put more responsibilities on the dps.
    Maybe then players wouldn't flock to dps because dps is the easiest with practically no responsibilities beyond doing damage, and start doing tank/healer more...
    Whoa, yeah, I totally agree. We dont want people playing a class they ENJOY. Thats ridiculous. Lets just keep things the same. Give people a mount. THAT will make them enjoy tanking.
    (2)

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