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  1. #1
    Player
    Zumi's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    4,966
    Character
    Zumi Kasumi
    World
    Sargatanas
    Main Class
    Paladin Lv 100

    Different party sizes in the future

    I see a lot of complaints about dps having to wait 60-90+ min for a dungeon or ct while tanks and healers get near instant queues. This is due to the disproportionate people who play dps vs tank/healer One possible solution is in a future expansion SE changes the party sizes.

    Currently a light party 1 tank 1 healer 2 dps. That is 1 tank/healer for every 2 dps
    Full party is 2 tank 2 healer 4 dps. Still keeps the same ration of 1 tank/healer per 2 dps.

    One solution would be to change light to 5 and full party to 10
    Light 1 tank 1 healer 3 dps
    Full 2 tank 2 healer 6 dps

    This would reduce the queue times some for dps by allowing more dps per tank and healer.
    (10)

  2. #2
    Player
    Lyrinn's Avatar
    Join Date
    Aug 2013
    Posts
    1,524
    Character
    M'kael Jin
    World
    Tonberry
    Main Class
    Conjurer Lv 3
    Quote Originally Posted by Zumi View Post
    healers get near instant queues
    I agree with the DPS ratio needing to be upped, but are you kidding me?





    Root solution to the problem is to find a way to get more people to play tanks. That is all.
    (4)
    Last edited by Lyrinn; 02-10-2014 at 09:38 AM.

  3. #3
    Player
    Kiyouma's Avatar
    Join Date
    Aug 2013
    Posts
    129
    Character
    Kyouma Ryo
    World
    Balmung
    Main Class
    Machinist Lv 60
    Quote Originally Posted by Lyrinn View Post

    Root solution to the problem is to find a way to get more people to play tanks. That is all.
    No, please don't. I like my insta-ques as a tank
    (1)

  4. #4
    Player
    Lyrinn's Avatar
    Join Date
    Aug 2013
    Posts
    1,524
    Character
    M'kael Jin
    World
    Tonberry
    Main Class
    Conjurer Lv 3
    Quote Originally Posted by Kiyouma View Post
    No, please don't. I like my insta-ques as a tank
    In an ideal world where the population really was 1:1:2, everyone would be getting near insta-queues. You'll still have no wait time if you're the least played class but there's too much shortage on tanks, which is the cause of 1h+ queues.
    (0)

  5. #5
    Player
    Hycinthus's Avatar
    Join Date
    May 2012
    Location
    Limsa Lominsa
    Posts
    758
    Character
    Alonzo Vivas
    World
    Exodus
    Main Class
    Paladin Lv 100
    I prefer a 6-man party like in FFXI. I don't really like 4, it's a bit too small.
    (1)

  6. #6
    Player
    Roth_Trailfinder's Avatar
    Join Date
    Aug 2013
    Posts
    1,842
    Character
    Roth Trailfinder
    World
    Midgardsormr
    Main Class
    Alchemist Lv 90
    Quote Originally Posted by Hycinthus View Post
    I prefer a 6-man party like in FFXI. I don't really like 4, it's a bit too small.
    I'm used to Everquest's 6 man groups, with a raid system that allows for 12 groups (though instanced raids cut that down to 9 groups very quickly, and have topped out at 9 groups ever since).
    (1)

  7. #7
    Player
    Espon's Avatar
    Join Date
    Aug 2013
    Posts
    977
    Character
    N'kilah Razhi
    World
    Cactuar
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Lyrinn View Post
    Root solution to the problem is to find a way to get more people to play tanks. That is all.
    If people don't want to tank then they're not going to play as a tank. A lot of people don't like dealing with the added responsibility or they want to be the one that does the killing. It happens in every MMO, no matter how much they try to entice people to play them.
    (1)

  8. #8
    Player
    Lyrinn's Avatar
    Join Date
    Aug 2013
    Posts
    1,524
    Character
    M'kael Jin
    World
    Tonberry
    Main Class
    Conjurer Lv 3
    Quote Originally Posted by Espon View Post
    If people don't want to tank then they're not going to play as a tank. A lot of people don't like dealing with the added responsibility or they want to be the one that does the killing. It happens in every MMO, no matter how much they try to entice people to play them.
    I know plenty of people who refuse to tank because it's boring, myself included. They typically play MNK, DRG, or BLM instead because it's more "fun" being stance/combo oriented. There are even some WARs I know who play WAR because they feel like it's a tanky-DPS class.

    Add some depth to current tanks or release new ones. Add dungeons or events where tanks have to do something (fun) - that doesn't involve tank swapping - for the group to progress. There are a number of ways to get those people who are on the fence to go over. It won't dramatically increase the number of tanks but at this point, any increase is welcome.
    (0)
    Last edited by Lyrinn; 02-10-2014 at 02:21 PM.

  9. #9
    Player
    theflo84's Avatar
    Join Date
    Aug 2013
    Posts
    127
    Character
    Flimer Mithrandir
    World
    Cerberus
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Lyrinn View Post
    I agree with the DPS ratio needing to be upped, but are you kidding me?





    Root solution to the problem is to find a way to get more people to play tanks. That is all.


    I think what your pictures show is differnet and another Problem. At least the First One.
    When every class is greyed out then the Server has no Space left because
    there are allready to many People questing maybe.

    More Tanks wouldnt solve your Problem. Only more Servers would help here i think.
    (0)
    Last edited by theflo84; 02-10-2014 at 05:22 PM.

  10. #10
    Player
    Roth_Trailfinder's Avatar
    Join Date
    Aug 2013
    Posts
    1,842
    Character
    Roth Trailfinder
    World
    Midgardsormr
    Main Class
    Alchemist Lv 90
    Quote Originally Posted by theflo84 View Post
    I think what your pictures show is differnet and another Problem. At least the First One.
    When every class is greyed out then the Server has no Space left because
    there are allready to many People questing maybe.

    More Tanks wouldnt solve your Problem. Only more Servers would help here i think.
    Actually, the first one shows that this WHM was waiting that long for an instance. The DF puts everyone in a line, based on their role. Then it fills a party - one party at a time. After the one party is filled, then it looks at the next, and so on.

    Being 0/6, 1/6, 0/12 for that long shows that that WHM is still in line for a party, and that the party (or parties) in front of him have yet to finish filling.

    Odds are though, it was a tank the currently forming party was waiting for.
    (1)

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