I see a lot of complaints about dps having to wait 60-90+ min for a dungeon or ct while tanks and healers get near instant queues. This is due to the disproportionate people who play dps vs tank/healer One possible solution is in a future expansion SE changes the party sizes.

Currently a light party 1 tank 1 healer 2 dps. That is 1 tank/healer for every 2 dps
Full party is 2 tank 2 healer 4 dps. Still keeps the same ration of 1 tank/healer per 2 dps.

One solution would be to change light to 5 and full party to 10
Light 1 tank 1 healer 3 dps
Full 2 tank 2 healer 6 dps

This would reduce the queue times some for dps by allowing more dps per tank and healer.