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  1. #1
    Player
    NefGP's Avatar
    Join Date
    Jul 2011
    Location
    Limsa Lominsa
    Posts
    632
    Character
    Dante Goldenpaws
    World
    Excalibur
    Main Class
    Gladiator Lv 50
    Do not want.

    An area similar in theme (if not looks) to the Underwater Alzadaal Ruins in FFXI though, that'd be cool. Like maybe an abandoned allagan research lab? (throwback to FF8 >.>)
    (1)

  2. #2
    Player
    Erana's Avatar
    Join Date
    Jun 2012
    Location
    Ul'dah
    Posts
    214
    Character
    Erana Alashaan
    World
    Excalibur
    Main Class
    Lancer Lv 60
    I would like to see swimming and underwater areas to explore, although underwater fighting always turns out kinda lame. I would like to see spear fishing make a comeback though with underwater fishing, Swimming into shoals or taking down larger fishing Monster Hunter harpoon style.
    (2)

  3. #3
    Player
    Ecks007's Avatar
    Join Date
    May 2013
    Location
    Limsa Lominsa
    Posts
    1,064
    Character
    Ecks Grimoirath
    World
    Diabolos
    Main Class
    Arcanist Lv 90
    Could be like Sea in XI, you know, where you didn't swim. It was like walking/running normally but everything had an underwater feel/look to it.

    While I have actually enjoyed the underwater mechanics of games like GW2, because it actually gave the impression of my character really being underwater. I mean really, when you are in water of any kind about the only thing you can do fluidly is swim. So yeah.. fighting in the water would be slow somewhat in reality, and clunky because.. it's effing water. It slows you down, weighs you down (if you're wearing clothes other than a bathing suit or simple/light clothing).

    That being said, I would like to see an underwater area, but honestly I don't think I'd want to swim through it. While it might be slightly immersion breaking, since this is a fantasy realm who's to say someone can't cook up some magic or magic device that lets us walk/run, breath and even talk normally while underwater.
    (1)

  4. #4
    Player
    RazeLandale's Avatar
    Join Date
    Aug 2013
    Posts
    230
    Character
    Raze Landale
    World
    Hyperion
    Main Class
    Astrologian Lv 60
    Nothing good in gaming has happened underwater since ecco the dolphin.
    (3)
    Last edited by RazeLandale; 02-09-2014 at 06:35 AM.

  5. #5
    Player
    Dreamer's Avatar
    Join Date
    Mar 2011
    Location
    Balmung (USA, EST)
    Posts
    1,417
    Character
    Mocha Leporina
    World
    Balmung
    Main Class
    Conjurer Lv 90
    Quote Originally Posted by ninthfantasy View Post
    Nope. I've played Guild Wars 2. It had underwater combat which I really hated. It was clunky and so hard to navigate. Especially one dungeon where most of it was underwater... it was horrible.

    I'll only accept Blitzball as something we do in water.
    Quote Originally Posted by Morsmordie View Post
    Wow, I completely blocked out the GW2 underwater stuff... *shudder* thanks for reminding me! xD
    Just chiming in to disagree with the above. GW2 has the best underwater combat in the genre. If FFXIV did decide to incorporate swimming (which is not going to happen, let's be serious), that's the model I'd want them to follow.
    (2)

  6. #6
    Player
    Skivvy's Avatar
    Join Date
    Jun 2012
    Posts
    4,178
    Character
    Boo Box
    World
    Rafflesia
    Main Class
    Sage Lv 100
    Quote Originally Posted by Dreamer View Post
    Just chiming in to disagree with the above. GW2 has the best underwater combat in the genre. If FFXIV did decide to incorporate swimming (which is not going to happen, let's be serious), that's the model I'd want them to follow.
    I really enjoyed it in GW2 also. While I wasn't the best at fighting underwater, I still loved getting to explore down there and thought they did a good job with it. Also liked how their zones had just about 0 invisible walls, but that's another topic all together right there >>;
    (0)

  7. #7
    Player
    Nici's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    283
    Character
    Sarai Vanlaere
    World
    Cactuar
    Main Class
    Conjurer Lv 66
    I chip in my vote for no underwater experience please...well i'm lying a little, i would like to see swimming/exploring underwater but for DoL classes only, exploring while gathering would be interesting in my opinion, besides...i think a roe in heavy pld armor underwater would be silly to see to say the least or anything in heavy armor really. XD
    (1)

  8. #8
    Player
    Chihaya's Avatar
    Join Date
    Apr 2011
    Location
    Moving Cardboard Box
    Posts
    1,027
    Character
    Syanonn Rias
    World
    Balmung
    Main Class
    Paladin Lv 80
    One of the problems with underwater combat is that it adds another axis to the system.
    On ground you only really have to worry about the X and Y axis, sure sometimes there's ledges an rocks but the target itself is not really moving in the Z-axis (altitude).

    Anyone that played Aion and experience the flight combat would know that this is extremely disadvantageous for melee who have short attack range and now having to worry about their target now being able to escape by going over or under them.

    To add some realism for underwater... people swim right? The movement should decreased effectively making you pretty much shark bait. And I wouldn't even think about casting fire or thunder magic underwater.
    (1)

  9. #9
    Player
    Naunet's Avatar
    Join Date
    Aug 2013
    Posts
    3,004
    Character
    Mide Uyagir
    World
    Coeurl
    Main Class
    Astrologian Lv 90
    Quote Originally Posted by Chihaya View Post
    To add some realism for underwater... people swim right? The movement should decreased effectively making you pretty much shark bait. And I wouldn't even think about casting fire or thunder magic underwater.
    I don't think you need to have silly restrictions like overly slowed movement speed or ineffective spells. xD That's silly. It's a video game.

    At the very least we need swimming. Get rid of the damn invisible walls around every body of water that's deeper than ankle height.
    (1)

  10. #10
    Player
    Tupsi's Avatar
    Join Date
    Feb 2012
    Posts
    3,149
    Character
    Odsarzol Que
    World
    Balmung
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by Naunet View Post
    I don't think you need to have silly restrictions like overly slowed movement speed or ineffective spells. xD That's silly. It's a video game.
    Hey, remember in a Final fantasy game where you'll be impacted if you wore certain armor in a magnet cave? Yeah what a silly restriction, its a video game.

    Protip: It actually adds depth to a game if you have to actually take caution about your environment. No wonder MMOs are so lifeless nowadays lol.

    Quote Originally Posted by FallenHero View Post
    Yes please.

    Anything to open up the game and make it more explorable. Sometimes it doesnt feel like an MMO with all the small zones, instancing, and invisible walls. Probably due to ps3 limitations.

    Yoshi did say they are going to do both underwater and flight in different expansions.

    This game needs something, it feels so small and confined, its another lobby waiting MMO for your instance queue to pop.

    I miss big open world sandboxes, Im not saying this game needs to be a sandbox but sheesh give me a reason to go out and do something and give me the final fantasy feel of adventuring.
    They already stated it's due to THEIR DECISION to barrier off certain spots to prevent players from getting stuck or going to areas that has nothing there, i.e you see that ocean? Sorry to break it to you but there's nothing out there for you to "get to".
    (0)
    Last edited by Tupsi; 02-09-2014 at 10:42 AM.

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