Sorry, could you clarify that one? Do you mean "low level gear will be worth something for a long time, because it can be used in other low level dungeons?"putting a cap on low level dungeons balances having more long term applicable rewards.


Sorry, could you clarify that one? Do you mean "low level gear will be worth something for a long time, because it can be used in other low level dungeons?"putting a cap on low level dungeons balances having more long term applicable rewards.
i mean you can put rewards like items that can be upgraded to be good at multi levels, currency of some form to buy items for multiple level ranges, or even just having items that are really good for specific things, across many levels, or considering materia is coming, items that can become better materia than others in that level range.
but this would only make sense if you couldnt farm it easily.


but until we get confirmation that they are in fact going to add in upgradeable gear like you suggest or tokens/currency then I'm not sure this should be included, Materia sure we know that is being added.i mean you can put rewards like items that can be upgraded to be good at multi levels, currency of some form to buy items for multiple level ranges, or even just having items that are really good for specific things, across many levels, or considering materia is coming, items that can become better materia than others in that level range.
but this would only make sense if you couldnt farm it easily.
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