Quote Originally Posted by MeowyWowie View Post
Of course you can't equip any of those on a R30 MRD. YOU HAVE TO LEARN THEM FIRST. You CAN however equip ALL of those abilities on any other of DoM or DoW at rank 1 once you've learned them. If SE didn't scale down ability points with everything else, there would be 0 problems. That would be the best design because you'd have a slight advantage by entering as a capped R50 but not godlike, and you wouldn't have to worry about any macros or abilities.
So you're suggesting that, if I take my 50 Mar into a capped dungeon, I can equip all my Marauder abilities above level 30? And I can have the same number of action points and traits as if I was r50? So the only thing that would be de-leveled is my HP and MP?

I think you're suggesting something different than what others are suggesting. I'm not saying I'm against it, I'm just saying that it's a different argument, and it further complicates the design and coding issues, meaning it's going to take more time to develop.
Also, the only equipment that wears excessively fast if you're under its optimal level is weapons and tools.
This is incorrect. Gear also degrades at an increased rate.