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  1. #1
    Player
    BruceyBruceyBangBang's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,678
    Character
    Boye Fran
    World
    Leviathan
    Main Class
    Pugilist Lv 60
    Quote Originally Posted by Tonka View Post
    I don't understand the server-side UI being because it has to work with a console excuse. Isn't DCUO for both PC and console? If I'm not mistaken, they don't have the same issues with UI lag.

    I'm still impressed everything requires server-side communication. Try this, type out a long sentence and then hold down backspace. Stop in the middle of the sentence and watch as the cursor keeps going. •_•
    It's not server side because of the console version. It's layout is designed for it, I believe. It being server side is to basically prevent duping and hacking. It's a great way to know who is manipulating game mechanics through a third party, but that will absolutely bite them in the behind with high populated servers and has before the significant drop in server activity even after the fix in some instances/zones.

    Edit: There are ways to alleviate this. Auto attack certainly being one of them and probably a mixture of client side UI and server side in areas that can be exploited. There is no reason to have the entire UI to be server side. It's kind of ridiculous, really.
    (0)
    Last edited by BruceyBruceyBangBang; 06-25-2011 at 05:38 AM.

  2. #2
    Player
    Tibian's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    379
    Character
    Tibian Rahm
    World
    Excalibur
    Main Class
    Leatherworker Lv 60
    Supported.

    Top fixes for UI.
    • Client side UI.
    • A PC UI needs to be developed independently from the PS3.
    • Less menus.
    • Focus on images and tool tips and NOT dropdowns or lists.
    • Right click functionality (more elaborated on in the link below)
    • Hide player names only option (Not Monsters)
    • Hide character name only option
    • Multiple action bars on screen at one time with keybind support.
    • Improve targeting so I don't have to use a toggle or tab. I want to target things with my mouse and not feel frustration.

    For a list of my compiled UI fixes you can visit this: http://forum.square-enix.com/ffxiv/threads/13378-Overhaul-User-Interface-%28Tons-of-suggestions-included%29


    Lastly, place your servers in different locations around the world so that the stuff you cannot make client-side responds faster instead of sending everything to Japan and back.
    (6)
    Last edited by Tibian; 06-25-2011 at 05:46 AM.

  3. #3
    Player

    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    994
    Quote Originally Posted by Tibian View Post
    Supported.

    Top fixes for UI.
    • Client side UI.
    • A PC UI needs to be developed independently from the PS3.
    • Less menus.
    • Focus on images and tool tips and NOT dropdowns or lists.
    • Right click functionality (more elaborated on in the link below)
    • Hide player names only option (Not Monsters)
    • Hide character name only option
    • Multiple action bars on screen at one time with keybind support.
    • Improve targeting so I don't have to use a toggle or tab. I want to target things with my mouse and not feel frustration.

    For a list of my compiled UI fixes you can visit this: http://forum.square-enix.com/ffxiv/threads/13378-Overhaul-User-Interface-%28Tons-of-suggestions-included%29


    Lastly, place your servers in different locations around the world so that the stuff you cannot make client-side responds faster instead of sending everything to Japan and back.
    THIS ^
    exactly that word for word
    client side UI please, HOT KEYS PLEASE.
    (1)
    15 abilities each? what is this... Kindergarten?
    A jack of all trades WHM... what is this 1989?

  4. #4
    Player
    Viridiana's Avatar
    Join Date
    Mar 2011
    Posts
    3,481
    Character
    Aria Placida
    World
    Lamia
    Main Class
    Ninja Lv 88
    Quote Originally Posted by Tibian View Post
    Improve targeting so I don't have to use a toggle or tab. I want to target things with my mouse and not feel frustration.
    /agree, with everything you typed, but I wanted to call special attention to this. If the ******* buffalo is literally the only thing I can see on my screen, I'd damn well better be able to target it with my mouse.
    (1)

  5. #5
    Player

    Join Date
    Mar 2011
    Posts
    122
    i really hate mice, like i use a kb to do stuff on my comp when im not playing games kind of hate, so two ui's would be cool but more like mouse and kb or gamepad and kb.
    (0)

  6. #6
    Player
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,620
    EDIT: NEVERMIND I AM DUMB >(
    (0)

  7. #7
    Player
    Ashthra's Avatar
    Join Date
    Jun 2011
    Posts
    202
    Character
    Ashthra Silentwind
    World
    Hyperion
    Main Class
    Thaumaturge Lv 32
    With the UI being as sluggish as it is, I've learned to solo almost literally with my eyes closed. I go through a rotation and heal myself if I'm at 75% on my screen, because I know it's actually 35% and my client just hasn't updated the information yet. I doubt it would solve all the battle latency problems, but at least I'd be able to send commands with more accuracy on my end.
    (0)

  8. #8
    Player

    Join Date
    May 2011
    Posts
    9
    I guess all that latency and server side GUI is cuz of having a mmorpg where US,EU and JP can play together.

    Are there any other mmorpgs there which has global servers like FFXI and FFXIV?

    From what i see this game can never be smooth and fast as WoW.

    WoW only handles players from one region and even if you try to play in US server from EU you will lag a lot depending on the server population and time, it will be same as playing FFXIV.
    (0)

  9. #9
    Player

    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    994
    Quote Originally Posted by Eccocid View Post
    I guess all that latency and server side GUI is cuz of having a mmorpg where US,EU and JP can play together.

    Are there any other mmorpgs there which has global servers like FFXI and FFXIV?

    From what i see this game can never be smooth and fast as WoW.

    WoW only handles players from one region and even if you try to play in US server from EU you will lag a lot depending on the server population and time, it will be same as playing FFXIV.
    if this is indeed true, then i am 100% pro server segregation. the average JP person doesnt like playing with NA people anyway, regardless of how good of players we are.
    (1)
    15 abilities each? what is this... Kindergarten?
    A jack of all trades WHM... what is this 1989?

  10. #10
    Player

    Join Date
    May 2011
    Posts
    9
    Quote Originally Posted by Dreadnought View Post
    if this is indeed true, then i am 100% pro server segregation. the average JP person doesnt like playing with NA people anyway, regardless of how good of players we are.
    I am pretty sure FFXIV can never be fast paced, reflex based as much as other mmorpgs. and game is built on that delay. FFXI was like that too. There was always a window for the actions to register. The ping variation must be very wide in FFXIV. maybe right now US and EU players have like high latencies since all servers are in Japan but game is built on that and can manage high and low pinged players together.

    There is also another game with one server for everyone system which is EVE Online. And if you have played that game you know it is not fast paced or ping based too. It uses auto attacks like in FFXIV and there is not free character movement in it. ships move in 3d and they just dont move by clicking to anywhere.
    (0)

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