Quote Originally Posted by Wolfie View Post
Rigid. "Open style" makes for homogeneous, boring classes.
I agree. There is way too much of a generic sandboxy feel in this game. Boring jack-of-all-trades classes, no spell restrictions, no progression. No balance.

The only consequences we seem to be up against is anima.

If I want to wander around aimlessly with a bunch of boring people, I'll play that game called real life.