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  1. #1
    Player
    LordTiberiusRex's Avatar
    Join Date
    Aug 2013
    Posts
    71
    Character
    F'cahnah Yohko
    World
    Mateus
    Main Class
    Dark Knight Lv 70
    I've definitely seen personal shops before. DFO and RO2 are the first other games that come to mind for me.

    In the current system? It'd work well in areas where it is inconvenient/unpleasant to travel back to the marketboard/vendor to get the items you need. Like Nova_Dresden said earlier, I also don't expect it to be tax-free.
    (0)
    Quote Originally Posted by CYoung187 View Post
    If you judge all jobs by the people that are bad at them, then they are all mistakes.

  2. #2
    Player
    niwaar's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    270
    Character
    Kaelie Niie
    World
    Gilgamesh
    Main Class
    Pictomancer Lv 100
    Quote Originally Posted by Hvinire View Post
    While it may be a bit early to start discussing details, we can confirm that in patch 2.2 players will be able to place an NPC in the garden of their free company estate and open up their own store!
    A few questions about those "to early to discuss" details...

    1) Why is this not INSIDE the house? - Having bazaar's available outside is nice but i'd have preferred them to be inside the house to get people to come in. Or at least be able to have them inside OR outside at our preference. Having a bazaar on your lawn screams 10yr old's Lemonade Stand, and I dont really want that in my house.

    2) Will there be an increase in "space" so we can place these NPCs (and whatever bazaar furniture that may accompany them) without having to completely trash our garden decor?

    3) Will these NPCs be customizable ala our Retainers?

    Please consider making these INSIDE NPCs only. Having a shop stall in your front yard is NOT what housing needs.
    (4)
    I'd rather be in Zitah

  3. #3
    Player
    Kluya15's Avatar
    Join Date
    Oct 2011
    Location
    Ul'dah
    Posts
    230
    Character
    Kluya Heiral
    World
    Hyperion
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by niwaar View Post
    A few questions about those "to early to discuss" details...

    1) Why is this not INSIDE the house? - Having bazaar's available outside is nice but i'd have preferred them to be inside the house to get people to come in. Or at least be able to have them inside OR outside at our preference. Having a bazaar on your lawn screams 10yr old's Lemonade Stand, and I dont really want that in my house.

    2) Will there be an increase in "space" so we can place these NPCs (and whatever bazaar furniture that may accompany them) without having to completely trash our garden decor?

    3) Will these NPCs be customizable ala our Retainers?

    Please consider making these INSIDE NPCs only. Having a shop stall in your front yard is NOT what housing needs.
    Some people have their houses on FC members only. Don't need strangers doin the nasty and RP'ing in their house/hottubs.
    (7)

  4. #4
    Player
    niwaar's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    270
    Character
    Kaelie Niie
    World
    Gilgamesh
    Main Class
    Pictomancer Lv 100
    Quote Originally Posted by Kluya15 View Post
    Some people have their houses on FC members only. Don't need strangers doin the nasty and RP'ing in their house/hottubs.
    I can understand this. Although I would counter with... if you don't want people to see your house, then you don't need to have a "shop".

    As I said, the last thing I want is to see the housing ward ending up looking like a bunch of houses with Lemonade stands out in front.

    Adding these NPCs as an option is a step in a good direction but done before "bazaar" activity is a viable choice. The repair NPC is a good idea. A "Guild Retainer" that functioned like 1.0 retainers did and could be "placed" inside or outside would have been a better choice for this NPC. Personally I'd love to put my "NPC" behind the bar (something that just about every House seems to have regardless of size).

    --
    But honestly, I would rather have SE remove the npcs in the premade Market Stalls in each zone and let the FC's that wish to have a bazaar "rent" the stalls like we could in the 1.0 Market Wards. The NPCs in those stalls are borderline useless as it is anyways.
    (1)
    Last edited by niwaar; 02-13-2014 at 05:21 PM.
    I'd rather be in Zitah

  5. #5
    Player
    Spellbinder's Avatar
    Join Date
    Mar 2011
    Posts
    588
    Character
    Chenn Maboroshi
    World
    Tiamat
    Main Class
    Arcanist Lv 90
    Quote Originally Posted by niwaar View Post
    I can understand this. Although I would counter with... if you don't want people to see your house, then you don't need to have a "shop".
    I hate to sound rude, but who are you to dictate who does and does not need to have a shop? Perhaps some people want to sell their wares without strangers crowding around inside their house doing who know's what.
    (7)

  6. #6
    Player
    CYoung187's Avatar
    Join Date
    Dec 2013
    Posts
    865
    Character
    Colman Meridius
    World
    Famfrit
    Main Class
    Goldsmith Lv 60
    Quote Originally Posted by niwaar View Post
    I can understand this. Although I would counter with... if you don't want people to see your house, then you don't need to have a "shop".

    But honestly, I would rather have SE remove the npcs in the premade Market Stalls in each zone and let the FC's that wish to have a bazaar "rent" the stalls like we could in the 1.0 Market Wards. The NPCs in those stalls are borderline useless as it is anyways.
    Sorry, but people shopping in a housing ward are not going to want to enter every single house to see if they have a shop. I would much rather them be outside for people passing by to see. I wouldn't mind the option to put it inside but forcing inside would be wrong, especially since most houses in each ward are small.
    (5)

  7. #7
    Player
    Errors's Avatar
    Join Date
    Nov 2012
    Location
    Ul'dah
    Posts
    306
    Character
    Errors Phynrir
    World
    Excalibur
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by niwaar View Post
    I can understand this. Although I would counter with... if you don't want people to see your house, then you don't need to have a "shop".
    I don't understand your logic on bit. When you go to a locally own flower shop, do you also go to the owner's house? As other pointed out, FC's don't want strangers just randomly entering their space. Why would a shop outside have anything to do with having allowing people into your house? Perhaps I'm not quite understanding your point of view, if you could clarify that would be great, at least to understand where you are coming from.

    Quote Originally Posted by niwaar View Post
    As I said, the last thing I want is to see the housing ward ending up looking like a bunch of houses with Lemonade stands out in front.
    But that's...the point? It's a two fold approach, 1 you might get to know your neighbors a bit as there might be something they are selling that you want. 2. It get's people from other wards or even people who don't own a FC house yet to purchase items and maybe even a relationship with a FC because they are consistently selling something you need.

    Quote Originally Posted by niwaar View Post
    But honestly, I would rather have SE remove the npcs in the premade Market Stalls in each zone and let the FC's that wish to have a bazaar "rent" the stalls like we could in the 1.0 Market Wards. The NPCs in those stalls are borderline useless as it is anyways.
    While aesthetically that sounds nice, I'm not sure there are enough stalls for the number of FC's that can be in a ward? Also, this is a concept they did in 1.0...it didn't work out so well as there were very limited number of stalls that could be rented. And even then there were times the stalls weren't used at all because people wanted to avoid the rent fees.
    (0)

  8. #8
    Player
    Kinseykinz's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,274
    Character
    Isagael Rose
    World
    Sagittarius
    Main Class
    Botanist Lv 100
    Quote Originally Posted by niwaar View Post
    I can understand this. Although I would counter with... if you don't want people to see your house, then you don't need to have a "shop".

    As I said, the last thing I want is to see the housing ward ending up looking like a bunch of houses with Lemonade stands out in front.
    In the real world, even back when people first started opening up shops and selling wares, usually, they did so either out in the street in FRONT of their home...or in a special room attached to their home, but separate from the living quarters. (THINK main street store fronts, where the store is on the street level, but the merchant and his family lived in the 2nd/3rd story apartment above it.

    I don't know where you are from, but where I grew up in the Rural US, people had vegetable/crafted goods etc stands along the road all the time. Heck ,you paid by the 'honor system' at many of them. You'd leave money in the box/basket for the items you wished to buy instead of having someone stand along the road all day collecting money.

    My point: In real life, most people don't set up shop IN their homes, they do so outside it...or attached, but still separate from their actual living quarters..
    (1)

  9. #9
    Player
    Mjollnir's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    1,582
    Character
    Fiery Mojo
    World
    Gilgamesh
    Main Class
    Marauder Lv 100
    Quote Originally Posted by Hvinire View Post
    Hey all,

    While it may be a bit early to start discussing details, we can confirm that in patch 2.2 players will be able to place an NPC in the garden of their free company estate and open up their own store!
    I am praying that there are no restrictions to the quantity of items you can have on sale, or at the very least a huge number - even if different tiers of shopkeep need to be unlocked by difficult pre-requisites (eg a given number of the FC must have completed certain content for it to be available, etc.)
    (0)

  10. #10
    Player
    Felis's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    12,287
    Character
    Skadi Felis
    World
    Ragnarok
    Main Class
    Pugilist Lv 70
    Quote Originally Posted by Hvinire View Post
    Hey all,

    While it may be a bit early to start discussing details, we can confirm that in patch 2.2 players will be able to place an NPC in the garden of their free company estate and open up their own store!
    Do the players organize the supply for the NPC like with the retainers during 1.0 or are they just like any other sell NPCs that you can not controll what he sell?

    If the first, then it would also be good to add an item search function to the entrace window, that show the player where the house is that sell the stuff he want. But without a buy function, the player should walk to the house.

    Maybe instead of a simple NPC a 3th retainer restricted to the housing area would also be good ^^
    Somehow i miss that i can't see the retainers from other players, wearing the gear which they sell
    (0)
    Last edited by Felis; 02-14-2014 at 03:38 AM.

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