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Thread: RMT Solved

  1. #71
    Player
    DragonFlyy's Avatar
    Join Date
    Sep 2013
    Posts
    889
    Character
    Jasla Angelkin
    World
    Balmung
    Main Class
    Arcanist Lv 90
    Quote Originally Posted by KagatoAC View Post
    really the simplest solution to RMT is instead of banning their accounts, ban the registration key of the entire copy of the game they use. you ban the toon they currently use it takes them 30 seconds to create a new one.
    If one gets banned for RMT, the whole account is banned not just that character. However, RMT makes so much money that it really doesn't matter to them to buy another account (or steal it if they are that kind of Gil Farmer.)
    (0)

  2. #72
    Player
    Clavaat's Avatar
    Join Date
    May 2012
    Location
    Ul'Dah
    Posts
    531
    Character
    Osric Sylador
    World
    Balmung
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Shirai View Post
    To be fair, those are not people you want in your fc anyway.

    And I do not see a reason why you should not keep the gil in your fc chest.
    Not even with your given arguments.

    Access to the gil can be restricted, every member can see on the spot how much there is in there and everyone can see all transactions being made.
    I actually do this for my FC as well. If you were able to control that gil could go in, but not out, I would keep it in the FC chest. The problem is with new members you just never know, especially when actively recruiting. It wasn't even my idea, a few FC mates asked if I could do that because they didn't want to risk it. Even though you can see the transactions being made, that doesn't stop people from picking up a bunch of gil, then leaving FC. You can report them, but I don't know if there's any gurantee that you will get your gil back, as it didn't break the game's rules. Trusting your leader > trusting new recruits unfortunately.
    (1)

  3. #73
    Player
    Muzy's Avatar
    Join Date
    Dec 2013
    Posts
    446
    Character
    Nira Muzyka
    World
    Diabolos
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Clavaat View Post
    I actually do this for my FC as well. If you were able to control that gil could go in, but not out, I would keep it in the FC chest. The problem is with new members you just never know, especially when actively recruiting. It wasn't even my idea, a few FC mates asked if I could do that because they didn't want to risk it. Even though you can see the transactions being made, that doesn't stop people from picking up a bunch of gil, then leaving FC. You can report them, but I don't know if there's any gurantee that you will get your gil back, as it didn't break the game's rules. Trusting your leader > trusting new recruits unfortunately.
    You can set it as deposit only, my FC has it set to that, for the general member ranks and raider ranks at least.
    (0)

  4. #74
    Player
    Clavaat's Avatar
    Join Date
    May 2012
    Location
    Ul'Dah
    Posts
    531
    Character
    Osric Sylador
    World
    Balmung
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Muzy View Post
    You can set it as deposit only, my FC has it set to that, for the general member ranks and raider ranks at least.
    I'll have to check this when I get home for the 500th time lmao. I've seriously not seen this option ever. If it's true, then I guess I can change it again, and sorry for the misunderstanding. Carry on with this bizarre thread.
    (0)

  5. #75
    Player
    Noahlimits's Avatar
    Join Date
    Sep 2013
    Posts
    972
    Character
    Akira Ono
    World
    Sargatanas
    Main Class
    Conjurer Lv 90
    By far the worst idea I've ever read on the forums. And there have been REALLY, REALLY, bad ones.
    (3)

  6. #76
    Player
    Alvarion's Avatar
    Join Date
    Sep 2012
    Posts
    49
    Character
    Alvarion Lazuul
    World
    Sargatanas
    Main Class
    Gladiator Lv 60
    I am shocked no one has brought this up. If you're in a Free Company, where all of your gil is stored, what happens when the Free Company falls apart or you no longer want to be with them and you leave? Do you just lose all of your gil? Sounds like a horribly thought out plan for something that's not even remotely a problem.

    Edit: You stated that you get your initial surplus amount from when you joined. I understand this. However, What if you had accumulated more than your initial surplus? Bad idea is bad.
    (0)
    Last edited by Alvarion; 02-07-2014 at 03:25 AM.

  7. #77
    Player
    LordSaviour's Avatar
    Join Date
    Aug 2013
    Posts
    247
    Character
    Lord Saviour
    World
    Diabolos
    Main Class
    Gladiator Lv 50
    Ridiculously Absurd....

    Has this been said before in regards to OP suggestion???
    (0)

  8. #78
    Player
    Purplenum's Avatar
    Join Date
    Sep 2013
    Posts
    107
    Character
    Tom Laeplight
    World
    Gilgamesh
    Main Class
    Thaumaturge Lv 70
    Oh my goodness, it sounds like somebody is a greedy FC leader. Also OPs ideas are some of the worst I've ever heard.
    (0)

  9. #79
    Player
    CYoung187's Avatar
    Join Date
    Dec 2013
    Posts
    865
    Character
    Colman Meridius
    World
    Famfrit
    Main Class
    Goldsmith Lv 60
    I can't believe I even read down to #2. This is the dumbest idea I have ever heard, and there is some very stupid things said on this forum.
    (0)

  10. 02-07-2014 03:49 AM
    Reason
    not worth it

  11. #80
    Player
    Daragust's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    94
    Character
    Daragust Skylles
    World
    Hyperion
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by OldGeezer View Post
    Um, cause it's cheating. Switching the dealer in an illegal activity doesn't fix the problem.
    There is nothing illegal about it if SE becomes the vendor. The only thing that makes it against the rules is that it is outlined in the EULA as being so. If that is amended to allow SE to sell gil, then the problem is solved.
    (0)

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