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Thread: RMT Solved

  1. #31
    Player
    Linadae's Avatar
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    Dracyn Navarre
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    Balmung
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    Red Mage Lv 80
    Quote Originally Posted by MuCephei View Post
    So people would leave the game because they cannot price items above 1000gil?
    No people will quit because of the extreme restrictions. No one likes to be told that they HAVE to join a free company if they want to have access to more than a thousand gil. This would destroy the economy because what is the point of the AH if all we can have is a thousand gil? I think you need to go back and rethink your entire idea.
    (0)
    No more cast bars for Bard! Thank you, Yoshi-P! All hail our lord and savior!

  2. #32
    Player
    MuCephei's Avatar
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    Garnet Gressible
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    Excalibur
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    Archer Lv 50
    Quote Originally Posted by Linadae View Post
    No people will quit because of the extreme restrictions. No one likes to be told that they HAVE to join a free company if they want to have access to more than a thousand gil. This would destroy the economy because what is the point of the AH if all we can have is a thousand gil? I think you need to go back and rethink your entire idea.
    I will keep thinking then, but I do believe my idea would help with the RMT situation; even if it is extreme.
    (1)

  3. #33
    Player
    MuCephei's Avatar
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    Garnet Gressible
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    Excalibur
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    Quote Originally Posted by Versiroth View Post
    No, they would leave the game for a ridiculous system that you want put in place for no other reason than you don't want to put 3 or 4 people on ignore each day that send you tells. Seriously man... this is like putting out a camp fire with 40 tons of water. It's way too much and would cause way more headaches than anything else.
    So, are you saying my idea, even if overdone, solves a great deal of the RMT problem?
    (1)

  4. #34
    Player
    DonkeyPooh's Avatar
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    Midnight Bulwark
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    Famfrit
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    Miner Lv 50
    Quote Originally Posted by MuCephei View Post
    You play an mmo, but don't feel like you should join an FC? @o@

    EDIT: We have a gil cap right now too. It is just much larger than the one I suggested.
    So you are proposing a deflation of the currency? What will stop Gil sellers from just selling Gil in smaller amounts? Since you are forcing the value of the items to drop as well... All you are really accomplishing is changing the value of 1 Gil. And the FREEDOM at which people can spend their money. People don't like their freedom to do things messed with and it is never accepted to kindly. And without people there are no sub fees and without sub fees there are no servers and without servers you don't get to play. Yes you removed RMT from FFXIV but you didn't consider the cost of doing so.
    (1)
    Last edited by DonkeyPooh; 02-07-2014 at 12:00 AM.

  5. #35
    Player Versiroth's Avatar
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    Character
    Kraiden Draxenian
    World
    Diabolos
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    Marauder Lv 50
    Quote Originally Posted by MuCephei View Post
    So, are you saying my idea, even if overdone, solves a great deal of the RMT problem?
    Taking gil/the market out of the game entirely would solve RMT too. Though again, it would cause more problems than it solves.
    (1)

  6. #36
    Player
    Kimikryo's Avatar
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    Character
    Kimikryo Torahige
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    Balmung
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    Samurai Lv 74
    I don't like the
    "It will be tranfered to your FC bank"

    Because you'd need to block access to gil for everyone.
    Even the FC owner

    Lets say capped members, all are online, all do random duty finder with extra reward. They all finish their dungeon exact at the same microsecond all getting their reward gil ( ~2250 gil) at the same time.
    Now all gil over the maximum goes into the gil bank. Which is Membercap x 1250 if no member has any gil on him but might also be 1250 to 2250 gil.
    Now the Algorythm needs to check how much gil had each individual member had before the increase, add the new amount and save the new amount for each member.
    This might sound easy enough to do some might say. But since every calculation is done for each FC member seperately this will ne a lot of equation to be solved at the same time.


    And I won't even start how ridiculous this will be for FC housing.

    Big Veto at THAT idea
    (2)

  7. #37
    Player Versiroth's Avatar
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    Kraiden Draxenian
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    Diabolos
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    Marauder Lv 50
    Quote Originally Posted by DonkeyPooh View Post
    So you are proposing a deflation of the currency? What will stop Gil sellers from just selling Gil in smaller amounts? Since you are forcing the value of the items to drop as well...
    This is correct anyway. All the OP's suggestion would do is cause the value of gill to rise. 1000 Gil would be the new 1,000,000 gil. RMT would sell you 500 gil for 20 bucks a pop.
    (2)

  8. #38
    Player
    Pseudopsia's Avatar
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    Limsa Lominsa
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    Kare Ruhts
    World
    Gilgamesh
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    Archer Lv 57
    I think one thing you need to understand is the problem with price controls.

    People who don't have an understanding of economics first reaction is to create a low price ceiling with the good intention of thinking everyone will now be able to afford items.

    This creates a problem with suppliers when the price ceiling is very low. If the price ceiling prevents a profit then the supplier will stop making that item and then there will be shortages.

    http://en.wikipedia.org/wiki/Price_ceiling
    (3)
    Last edited by Pseudopsia; 02-07-2014 at 12:09 AM.

  9. #39
    Player
    AyaneKiwara's Avatar
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    Limsa Lominsa
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    Character
    Ayane Kiwara
    World
    Excalibur
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    Gladiator Lv 50
    Quote Originally Posted by Pseudopsia View Post
    I think one thing you need to understand it the problem with price controls.

    People who don't have an understanding of economics first reaction is to create a low price ceiling with the good intention of thinking everyone will now be able to afford items.

    This creates a problem with suppliers when the price ceiling is very low. If the price ceiling prevents a profit then the supplier will stop making that item and then there will be shortages.

    http://en.wikipedia.org/wiki/Price_ceiling
    The other issue is with caps in place, people lack incentive to do extra, so less people crafting or gathering, since there is nothing to gain. This leads to lower supplies.
    (2)

  10. #40
    Player
    Deviant1's Avatar
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    Mar 2011
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    Deviant One
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    Hyperion
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    Paladin Lv 60
    Stop feeding the troll.

    this is either a troll post or the worst idea possible from someone who never attended a basic economics course.
    (4)

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