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Thread: RMT Solved

  1. #21
    Player
    Bankai305's Avatar
    Join Date
    Aug 2013
    Posts
    45
    Character
    Xylva Lynx
    World
    Gilgamesh
    Main Class
    Bard Lv 70
    Troll fix, this won't work. More restrictions on players, awesome, now i cant have over 1k gil? They'd need to redesign almost anything that has to do with gil. Plus the idea is fairly stupid.

    There really isnt an easy way to stop RMT spam, but by simply not allowing to trade lets say anything over 100k at a time, and not being able to send to mailbox unless on friendslist, has restricted RMT quite a bit. Not completely, but its not as bad as other games.

    I'd much rather have them simply monitor anyone who trades large sums of money, or makes frequent trades of smaller amounts. But like others have said, the best solution is to simply STOP BUYING GIL, and just play the game. Gil isnt even that important in this game like it was in FF11, where some of the best geared had to be purchased with gil. What do you need millions for? Housing?
    (4)
    Last edited by Bankai305; 02-06-2014 at 11:40 PM.

  2. #22
    Player
    Shirai's Avatar
    Join Date
    Sep 2013
    Location
    Amsterdam
    Posts
    880
    Character
    Shirai N'yankoro
    World
    Sargatanas
    Main Class
    Fisher Lv 60
    Quote Originally Posted by Pseudopsia View Post
    /sarcasm off

    It's pretty bad. It will actually destroy the economy. No one will sell anything of value because the price is capped. They might as well just remove gil and market board all together. RMT will still be a problem because now they would resort to selling dungeon runs and items for USD.
    ^
    This, RMT is not a problem that you can "just solve".

    I will admit that your "sollution" would solve this game's RMT problems, because that would be killing the game entirely.

    No players, no game, no RMT. RMT problem solved!
    (5)

  3. #23
    Player
    Braxton's Avatar
    Join Date
    Jun 2011
    Location
    Gridania
    Posts
    20
    Character
    Braxton Ryker
    World
    Excalibur
    Main Class
    Thaumaturge Lv 50
    What the i dont even

    Some goddamn communism up in hur
    (6)

  4. #24
    Player Versiroth's Avatar
    Join Date
    Sep 2013
    Posts
    608
    Character
    Kraiden Draxenian
    World
    Diabolos
    Main Class
    Marauder Lv 50
    So... you want all the players money to go to the FC bank, which can only be accessed by the FC leader. In order to get any of my gill back, the FC leader has to set a weekly allowance, which obviously can't be higher than 1000 gil....

    Worst...idea...ever.
    (5)

  5. #25
    Player
    Kuwagami's Avatar
    Join Date
    Oct 2013
    Location
    Limsa Lominsa
    Posts
    4,330
    Character
    Kuwagami Tarynke
    World
    Cerberus
    Main Class
    Red Mage Lv 78
    Quote Originally Posted by MuCephei View Post
    Yes...it would be in SE's financial interest to just sell gil. One must wonder why they haven't started already.
    Because that is an horrible idea, totally useless & it doesn't make any good in games.

    Just look at all the F2P, P2W games. In every single game of this type, you can buy virtual money with real bucks, and guess what ? Pay the most be the best. People quit the games after throwing lots of money and never comes again. A mmo can't live from 400 rotating players. It needs a good playerbase which doesn't quit after 1 month because they can't pay enough to catch the top tier players
    (0)

  6. #26
    Player
    MuCephei's Avatar
    Join Date
    Jul 2012
    Posts
    71
    Character
    Garnet Gressible
    World
    Excalibur
    Main Class
    Archer Lv 50
    Quote Originally Posted by Shirai View Post
    ^
    This, RMT is not a problem that you can "just solve".

    I will admit that your "sollution" would solve this game's RMT problems, because that would be killing the game entirely.

    No players, no game, no RMT. RMT problem solved!
    So people would leave the game because they cannot price items above 1000gil?
    (0)

  7. #27
    Player
    Deifact's Avatar
    Join Date
    Aug 2011
    Posts
    321
    Character
    Deifact Kinspawn
    World
    Ragnarok
    Main Class
    Thaumaturge Lv 61
    Isn't that basically communism? I.E doesn't work in practice?
    (6)

  8. #28
    Player
    Xanros's Avatar
    Join Date
    Dec 2013
    Posts
    90
    Character
    Xanros Tawse
    World
    Gilgamesh
    Main Class
    Marauder Lv 50
    Maybe if the RMT accounts that have been reported multiple times and blacklisted by hundreds of players on each server were..I dunno... banned? Perhaps their IP blocked as well?
    It's not like it's going on behind anyone's backs. They know about it but have not done much more than stop beetles in WP from dropping gil.
    (1)

    Lalafell Advenrues! My "Let's play" of FFXIV: http://www.youtube.com/playlist?list=PLtyUVCfrimFdnhAoMxVmdy6zjVO0OPZy4

  9. #29
    Player Versiroth's Avatar
    Join Date
    Sep 2013
    Posts
    608
    Character
    Kraiden Draxenian
    World
    Diabolos
    Main Class
    Marauder Lv 50
    Quote Originally Posted by MuCephei View Post
    So people would leave the game because they cannot price items above 1000gil?

    No, they would leave the game for a ridiculous system that you want put in place for no other reason than you don't want to put 3 or 4 people on ignore each day that send you tells. Seriously man... this is like putting out a camp fire with 40 tons of water. It's way too much and would cause way more headaches than anything else.
    (5)

  10. #30
    Player
    Kyousha's Avatar
    Join Date
    Jun 2012
    Location
    Ul'dah
    Posts
    151
    Character
    Nikori Periyaha
    World
    Excalibur
    Main Class
    Arcanist Lv 90
    Free companies don't just have housing... It's an easy way to post/relay messages to members who log in and is essentially a better communication method than Linkshells are. This is why FCs are chosen over linkshells to organize raids, dungeons and other events.

    I also agree this idea is inconvenient. I, as well as others, would leave the game if this was implemented.
    (0)

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