Quote Originally Posted by Fallstrider View Post
When mobs or mob-like things spawn that needs to be burst down quickly (for example Napalms in CT, Conflagrations/Dreadknights in Turn 5) what is your course of action? Whenever Bane is available for spreading it should of course be used, but when it's not? Is it best to put up your three DoTs and then Fester, or just Bio and Ruin-spam?
If Baning existing DoTs (works on conflags and dread knights, not on napalms), the most efficient method depends on how long you expect it to stay alive. If you think it might live for 10+ seconds, putting your DoTs out and Festering is probably the best method, otherwise a single Bio I and Ruin is probably your best choice.