Give us Libra spell to see monster HP, DEF, MDEF anything
Then add bestiary section, completionists will lost their mind.
Give us Libra spell to see monster HP, DEF, MDEF anything
Then add bestiary section, completionists will lost their mind.
because ffxiv is just a generic mmo with a FF skin? it is the same reason why anything that deviate from the prototypical theme park design is shunned and put on the backburner
I would be happy to see something like this on a Ranger job or Scout class. I'd be even happier if it showed the target's sight cone for dodging aggro/Heavy while running through a zone, but that's probably not going to happen.
Actually, Libra was added into FFXI eventually in a patch - it's a White Magic spell for SCH. However it doesn't work the same way as it does in earlier titles (it's just a spell for viewing a target's enmity level - as ARR already has enmity gauges by default anyway Libra would be superfluous if it made this way.). Really, there's little need for Libra given the fact target weaknesses are minimal, if not non-existent, and most of the other relevant information is already shown on the screen anyway.
Scholar has Libra ability that as said was a scan like usual but only for enmity levels. Scholar in XI that is, since yeah, Scholar in XI at least attempted to be the same Scholar of FF.
http://wiki.ffxiclopedia.org/wiki/Scholar#Job_Abilities
But yeah, this is a generic MMO with FF skin, don't expect the class/Job system to really be much of anything other than an illusion at this point.
Why not FFXIV? what purpose would it serve? None of those stats outside of HP would actually matter... and we can see an accurate enough representation in the health bar. I'm all for SE adding useful things and new content to the game, but let's stick to things that actually enhance the game in meaningful ways.
If the formulas are fairly the same, seeing monsters...welll...
Yeah you're right this game it wouldn't matter lol. I was going to say seeing a monster's Int base would do wonders with calculating how much you need and so on so forth in an easier manner, but alas, they took out most depth for 'accessibility.'
Mobs do not have Def or MDef values. They only scale in HP. You'd literally only be seeing their HP... and there's a bar for that, which also happens to show their buffs and debuffs.
Resistances don't matter - fire does full damage to fire elementals...go figure - so pointless to have one.
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